From a7ee20f2467c3d04d23ad80ebd25e07b806b5c22 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 十一月 2025 10:47:21 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1021、1022、1024;增加触发方式25-受到持续伤害,26-敌方单位死亡时,27-己方单位死亡时;优化效果6008可配置免控类型;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossYaomoBoss.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossYaomoBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossYaomoBoss.py
index 5a9799e..9392e52 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossYaomoBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossYaomoBoss.py
@@ -23,7 +23,6 @@
import ShareDefine
import ItemCommon
import ChConfig
-import PlayerGubao
def OnYaomoBossStateChange(state, tick):
## 活动状态变更
@@ -106,7 +105,7 @@
## 参与击杀妖魔boss
if msgType == "KillYaomoBoss":
- PlayerGubao.AddGubaoItemEffValue(curPlayer, PlayerGubao.GubaoEffType_CrossYaomoBoss, 1)
+ pass
return
--
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