From a7ee20f2467c3d04d23ad80ebd25e07b806b5c22 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 十一月 2025 10:47:21 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1021、1022、1024;增加触发方式25-受到持续伤害,26-敌方单位死亡时,27-己方单位死亡时;优化效果6008可配置免控类型;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py |    5 -----
 1 files changed, 0 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
index e28e859..14d0e48 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -22,8 +22,6 @@
 import ShareDefine
 import ItemCommon
 import GameFuncComm
-import PlayerSuccess
-import ItemControler
 import ChEquip
 
 import random
@@ -86,7 +84,6 @@
     WingProgressUP(curWing, totalPoint, materialItemDict, curPlayer)
     ChEquip.RefreshPlayerLingQiEquipAttr(curPlayer)
     PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
-    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_WingRefine, 1)
     return
 
 def __WingCanJingLian(curWing):
@@ -248,8 +245,6 @@
     maxRefineExp = wingAttrIpyData.GetMaxRefineExp()
     if curPlayer and wingProgress < maxRefineExp <= updWingProgress:
         PlayerControl.WorldNotify(0, "WingsRefinePerfect", [curPlayer.GetPlayerName(), curItemID, curWing.GetUserData()])
-    #if curPlayer and isColorChange:
-    #    PlayerSuccess.DoEquipSuccessLogic(curPlayer)
     return
 
 def GetWingRefineAttrData(itemID):

--
Gitblit v1.8.0