From a7ee20f2467c3d04d23ad80ebd25e07b806b5c22 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 十一月 2025 10:47:21 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能1021、1022、1024;增加触发方式25-受到持续伤害,26-敌方单位死亡时,27-己方单位死亡时;优化效果6008可配置免控类型;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py | 5 -----
1 files changed, 0 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
index e28e859..14d0e48 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -22,8 +22,6 @@
import ShareDefine
import ItemCommon
import GameFuncComm
-import PlayerSuccess
-import ItemControler
import ChEquip
import random
@@ -86,7 +84,6 @@
WingProgressUP(curWing, totalPoint, materialItemDict, curPlayer)
ChEquip.RefreshPlayerLingQiEquipAttr(curPlayer)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_WingRefine, 1)
return
def __WingCanJingLian(curWing):
@@ -248,8 +245,6 @@
maxRefineExp = wingAttrIpyData.GetMaxRefineExp()
if curPlayer and wingProgress < maxRefineExp <= updWingProgress:
PlayerControl.WorldNotify(0, "WingsRefinePerfect", [curPlayer.GetPlayerName(), curItemID, curWing.GetUserData()])
- #if curPlayer and isColorChange:
- # PlayerSuccess.DoEquipSuccessLogic(curPlayer)
return
def GetWingRefineAttrData(itemID):
--
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