From a90e9dd726f63017404ed69d8c682956e42cd172 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 26 八月 2025 10:24:06 +0800
Subject: [PATCH] 1111 删除不需要内容;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 7 +------
1 files changed, 1 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index a59e6a5..5bc9315 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -331,7 +331,6 @@
#玩家缓存
#PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName())
- #PlayerTeam.OnTeamMemFamilyRefresh(jionPlayer, curFamily.GetID())
#SetMemberFightPower(familyMember, PlayerControl.GetFightPower(jionPlayer))
#GetFamilyMgr().AddFamilyIDToFightPowerChangeList(curFamily.GetID(), jionPlayer.GetPlayerID())
return
@@ -433,10 +432,6 @@
Sync_RequestAddFamilyInfo(curPlayer)
__FamilyAffair_CheckReset(curPlayer)
PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer)
- #GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer)
- #GameLogic_FamilyBoss.OnEnterFamily(curPlayer)
- #PlayerFamilyRedPacket.CreatCacheRedPacktet(curPlayer)
- #PlayerFamilyZhenfa.OnEnterFamily(curPlayer)
return
def __OnLeaveFamily(curPlayer, tick):
@@ -1638,7 +1633,7 @@
starInfo = affairStarDict.get(str(star), [])
needDuration = starInfo[1] if len(starInfo) > 1 else 0
# 可扩展减时长属性
- speedPer = PlayerControl.GetAffairSpeedPer(curPlayer)
+ speedPer = 0#PlayerControl.GetAffairSpeedPer(curPlayer)
if speedPer:
needDuration = int(needDuration * max(10000 - speedPer, 0) / 10000.0)
#GameWorld.DebugLog("事务加速: needDuration=%s,speedPer=%s" % (needDuration, speedPer), curPlayer.GetPlayerID())
--
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