From a99b65c9ca7569dcaa24fef933e913e400fa9fef Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 25 十二月 2025 20:18:29 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(行商地板价后砍价随机范围开配置;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index e6c5c68..e6e1232 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -23,6 +23,7 @@
 g_minuteProcess = -1 # 每分钟触发一次,上次处理的分钟
 g_serverClosing = 0 # 是否关服中 0-非关服中;1-关服中;2-关服结束
 g_closeSaveDataOK = False # 关服数据入库是否成功
+g_batServerGMTTimeDict = {} # 战斗服务器处理GMT命令时间戳记录 {"GMT_xxx":上一次处理时间戳, ...}
 
 g_objPoolMgr = None # 对象池管理器
 g_batObjMgr = None # 战斗对象管理
@@ -54,6 +55,7 @@
 DailyUseCountLimitItemIDList = [] # 每日有使用个数限制的物品ID列表
 EquipItemSkillIDList = [] # 装备技能ID列表
 AutoTransformCountItemIDList = [] # 自动转化为对应物品个数的物品ID列表
+MoneyItemIDDict = {} # 货币类型1个数量对应物品ID字典 {moneyType:itemID, ...}
 g_stoneLevelIDDict = {} # 宝石类型等级对应物品ID {(stoneEffType, stoneLevel):itemID, ...}
 
 g_refreshAttrBillboardFunc = [] # 刷属性后需要触发的同步排行榜函数列表

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