From ab3c1e29995e5bae442a06bbd8c4ae821efe88d0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 27 十一月 2025 11:11:46 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化被动buff触发有效效果逻辑;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 23 +++++++++++++++++------
1 files changed, 17 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index ae360c7..394c127 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -53,7 +53,6 @@
import CrossActCTGBillboard
import CrossActAllRecharge
import PlayerActGrowupBuy
-import PlayerFeastTravel
import PlayerWeekParty
import PlayerGoldInvest
import PlayerActTurntable
@@ -239,6 +238,19 @@
Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList)
return
+#// A8 06 查询充值结果 #tagCMQueryRecharge
+#
+#struct tagCMQueryRecharge
+#{
+# tagHead Head;
+#};
+def OnQueryRecharge(index, packData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ if tick - curPlayer.GetDictByKey("QRtick") < 10000:
+ return
+ curPlayer.SetDict("QRtick", tick)
+ curPlayer.SendDBQueryRecharge()
+ return
#// A1 23 查询充值次数 #tagCMQueryCoinToGoldCount
#
@@ -584,15 +596,15 @@
giveItemList += GetCTGGiveItemList(ipyData)
giveItemList += selectItemList
- payType = ipyData.GetPayType()
+ #payType = ipyData.GetPayType()
moneyType = ipyData.GetMoneyType() # 获得货币类型
addGold = ipyData.GetGainGold() # 获得货币数
gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送货币数,首次充值赠送仙玉时,此仙玉不给
firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
if moneyType == IPY_GameWorld.TYPE_Price_Gold_Money:
- if payType in [PayType_Gold, PayType_GoldPlus] and PlayerGoldInvest.GetInvestState(curPlayer, ChConfig.InvestType_Life):
- prizeGold = addGold # bt tqxbqy 版本,永久卡仙玉直充固定双倍
+ #if payType in [PayType_Gold, PayType_GoldPlus] and PlayerGoldInvest.GetInvestState(curPlayer, ChConfig.InvestType_Life):
+ # prizeGold = addGold # bt tqxbqy 版本,永久卡仙玉直充固定双倍
actPrizeGold = PlayerActRechargePrize.DoAddPlayerActRechargePrizeCount(curPlayer, recordID)
if actPrizeGold:
prizeGold += actPrizeGold
@@ -778,12 +790,11 @@
PlayerActSingleRecharge.UpdSingleRechargeValue(curPlayer, orderCoin, coinType) # 单笔累充
PlayerActTurntable.OnPlayerRecharge(curPlayer, orderCoin, coinType) # 转盘
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Recharge, addVIPExp)
- PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_CTGExp, addVIPExp)
#投资
if ctgIpyData:
ctgID = ctgIpyData.GetRecordID()
#PlayerActFamilyCTGAssist.OnPlayerCTG(curPlayer, ctgID)
- #PlayerGoldInvest.InvestByCTG(curPlayer, ctgID)
+ PlayerGoldInvest.InvestByCTG(curPlayer, ctgID)
PlayerGoldGift.OnGiftByCTGID(curPlayer, ctgID)
PlayerZhanling.OnActiviteByCTGID(curPlayer, ctgID)
PlayerGoldRush.OnGoldRushByCTGID(curPlayer, ctgID)
--
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