From ab3c1e29995e5bae442a06bbd8c4ae821efe88d0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 27 十一月 2025 11:11:46 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化被动buff触发有效效果逻辑;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 93c6f86..dceae35 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -30,6 +30,7 @@
 import IPY_GameWorld
 import ItemControler
 import GameFuncComm
+import PlayerTask
 import DBDataMgr
 import DirtyList
 import ObjPool
@@ -465,6 +466,7 @@
     familyMgr.DelPlayerReqJoinFamilyIDAll(curPlayer.GetPlayerID())
     Sync_RequestAddFamilyInfo(curPlayer)
     PlayerFamilyTaofa.OnPlayerEnterFamily(curPlayer)
+    PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_ReqOrJoinFamily)
     return
 
 def __OnLeaveFamily(curPlayer, isVoluntarily, tick):
@@ -661,6 +663,7 @@
     
     # 申请加入
     if requestType == 0:
+        PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_ReqOrJoinFamily, 1)
         if not tagFamilyID:
             AutoJoinFamily(curPlayer)
         else:

--
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