From ab6c66e52962aa5d62244a6e7d8515a784861e99 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 19:13:35 +0800
Subject: [PATCH] 1111 屏蔽货币提示;活跃度提示;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py |    2 +-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/imba.py      |    5 -----
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py  |   28 ++++++++++++++--------------
 3 files changed, 15 insertions(+), 20 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/imba.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/imba.py
index 48b2b79..f6907cd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/imba.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/imba.py
@@ -12,7 +12,6 @@
 #---------------------------------------------------------------------
 
 import GameWorld
-import SetFabao
 import ActivePet
 import MakeItemCount
 import PlayerControl
@@ -24,10 +23,6 @@
         return
     
     lv = int(msgList[0])
-    
-    # 3.地图法宝全开
-    for fbaoID in [101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 201, 202, 203, 204]:
-        SetFabao.OnExec(curPlayer, [fbaoID])
     
     curMission = curPlayer.FindMission(1)
     if not curMission:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
index 46cbf79..47c3bd6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
@@ -312,7 +312,7 @@
     PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_Activity, addValue)
     PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_Activity, addValue)
     PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_Activity, addValue)
-    PlayerControl.NotifyCode(curPlayer, "GetActivity", [addValue])
+    #PlayerControl.NotifyCode(curPlayer, "GetActivity", [addValue])
     SyncDailyActivityInfo(curPlayer)
     GameWorld.DebugLog("增加活跃度,addValue=%s,multiple=%s,addExtraPoint=%s,isLVUp=%s" 
                        % (addValue, multiple, addExtraPoint, isLVUp), curPlayer.GetPlayerID())
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index b8b6056..d3e6b88 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -2561,7 +2561,7 @@
     #---钱不够 返回假如果需要提示的话 提示信息---
     if needMoneyCount < Price:
         if needNotify and notifyCode:
-            NotifyCode(curPlayer, notifyCode)
+            pass#NotifyCode(curPlayer, notifyCode)
         GameWorld.DebugLog("货币不足: TYPE_Price=%s, Price=%s, curMoneyCount=%s" % (TYPE_Price, Price, needMoneyCount))
         return False
     
@@ -2610,8 +2610,8 @@
         gold = curPlayer.GetGold() # 元宝
         
         if goldPaper + gold < Price: # 钱不够
-            if needNotify:
-                NotifyCode(curPlayer, "GoldErr")
+            #if needNotify:
+            #    NotifyCode(curPlayer, "GoldErr")
             return []
             
         if goldPaper >= Price: # 只用礼券就够了
@@ -2746,11 +2746,11 @@
     __PayMoneyAfter(curPlayer, type_Price, lostMoney, costType, infoDict, quantity, costVIPGold)
     
     #通知客户端失去金钱
-    if isNotify:
-        if type_Price == ShareDefine.TYPE_Price_PayCoin:
-            NotifyCode(curPlayer, "LostMoney", [type_Price, str(round(lostMoney/100.0, 2))])
-        else:
-            NotifyCode(curPlayer, "LostMoney", [type_Price, lostMoney])
+    #if isNotify:
+    #    if type_Price == ShareDefine.TYPE_Price_PayCoin:
+    #        NotifyCode(curPlayer, "LostMoney", [type_Price, str(round(lostMoney/100.0, 2))])
+    #    else:
+    #        NotifyCode(curPlayer, "LostMoney", [type_Price, lostMoney])
     return True
 
 ## 付款以后后续操作
@@ -3045,12 +3045,12 @@
     if priceType == ShareDefine.TYPE_Price_PayCoinDay:
         priceType = ShareDefine.TYPE_Price_PayCoin
         
-    if isSysHint and priceType != ShareDefine.TYPE_Price_BourseMoney:
-        #通知客户端得到金钱
-        if priceType == ShareDefine.TYPE_Price_PayCoin:
-            NotifyCode(curPlayer, "GetMoney", [priceType, str(round(value/100.0, 2))])
-        else:
-            NotifyCode(curPlayer, "GetMoney", [priceType, value])
+    #if isSysHint and priceType != ShareDefine.TYPE_Price_BourseMoney:
+    #    #通知客户端得到金钱
+    #    if priceType == ShareDefine.TYPE_Price_PayCoin:
+    #        NotifyCode(curPlayer, "GetMoney", [priceType, str(round(value/100.0, 2))])
+    #    else:
+    #        NotifyCode(curPlayer, "GetMoney", [priceType, value])
     __GiveMoneyAfter(curPlayer, priceType, value, giveType, addDataDict)
     
     if befMoney == 0:

--
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