From abe9dbc7d8eb82602cc975284a7d2ae8894e4ef9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 12 十二月 2025 17:35:03 +0800
Subject: [PATCH] 389 流向记录(登录、下线、主线任务、主线关卡、副本、货币、物品)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |  163 +++++++-----------------------------------------------
 1 files changed, 22 insertions(+), 141 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index dc748e3..de47b2e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -27,33 +27,23 @@
 import PlayerCoin
 import PlayerControl
 import PlayerFamily
-import PlayerFamilyZhenfa
-import PlayerOnlinePrize
 import PlayerLoginDayAward
 import NPCCommon
 import FunctionNPCCommon
 import PlayerGoldGift
 import PlayerActivity
 import FBCommon
-import PlayerSuccess
 import PlayerFreeGoods
 import ChItem
+import GameLogic_Tianzi
 import PlayerGoldInvest
 import PlayerCrossRealmPK
 import PlayerCrossChampionship
-import PlayerPet
-import PlayerRecover
-import PlayerFamilyRedPacket
-import OpenServerCampaign
 import PlayerCostRebate
 import CrossActCTGBillboard
 import CrossActAllRecharge
 import PlayerActCollectWords
 import PlayerActTotalRecharge
-import PlayerActGarbageSorting
-import PlayerActXianXiaMJ
-import PlayerActGubao
-import PlayerActHorsePetTrain
 import PlayerActLianqi
 import PlayerActGodGift
 import PlayerActFamilyGCZ
@@ -64,13 +54,10 @@
 import PlayerActRechargePrize
 import PlayerActGrowupBuy
 import PlayerActTurntable
-import PlayerActBossTrial
 import PlayerActBuyOne
 import PlayerSpringSale
-import PlayerBossReborn
 import PlayerWeekParty
 import PlayerFeastWeekParty
-import PlayerFeastTravel
 import PlayerFeastLogin
 import PlayerFeastWish
 import PlayerActTask
@@ -82,9 +69,6 @@
 import PlayerFlashGiftbag
 import PlayerDailyGiftbag
 import PlayerOfflineSupport
-import PlayerActHorsePetFeast
-import PlayerFeastRedPacket
-import PlayerCrossYaomoBoss
 import PlayerLuckyCloudBuy
 import PlayerLuckyTreasure
 import PlayerTongTianLing
@@ -97,14 +81,15 @@
 import IpyGameDataPY
 import PlayerArena
 import PyGameData
-import PlayerGuaji
+import OpenServerActivity
 import PlayerXiangong
-import PlayerMineArea
 import PlayerBillboard
 import PlayerViewCache
+import GameFuncComm
 import PlayerMail
 import PlayerHero
 import PlayerTree
+import PlayerLLMJ
 
 import datetime
 import time
@@ -119,10 +104,13 @@
 def DoLogic_OnDay(tick):
     GameWorld.Log("MapServer -> OnDay!")
     #副本OnDay事件响应
-    FBLogic.OnDay(tick)
+    #FBLogic.OnDay(tick)
     
+    OpenServerActivity.OnDay()
     #仙盟
     PlayerFamily.FamilyOnDay()
+    PlayerArena.OnDay()
+    GameLogic_Tianzi.OnDay()
     
     PlayerOfflineSupport.OnDay()
     playerManager = GameWorld.GetPlayerManager()
@@ -161,6 +149,8 @@
 
 def DoLogic_OnWeek(tick):
     GameWorld.Log("MapServer -> OnWeek!")
+    
+    PlayerArena.OnWeek()
     
     playerManager = GameWorld.GetPlayerManager()
     for i in xrange(playerManager.GetPlayerCount()):
@@ -243,6 +233,10 @@
     playerID = curPlayer.GetPlayerID()
     GameWorld.Log("PlayerOnDay! ondayValue=%s" % (ondayValue), playerID)
     
+    # 过天同步下时间、开服天
+    ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
+    ChPlayer.Sync_OpenServerDay(curPlayer)
+    
     __DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventType)
     __DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventTypeEx)
     
@@ -256,18 +250,9 @@
     
     # 常规过天
     if onEventType == ShareDefine.Def_OnEventType:
-        
-        #开服活动
-        OpenServerCampaign.OnOpenServerCampaignDay(curPlayer)
-        
+        GameFuncComm.DoFuncOpenLogic(curPlayer)
         #清空每日事件奖励
         curPlayer.SetDayProcessGameEventCount(0)
-        
-        #重置宠物每天的训练次数
-        #PlayerPet.DoLogic_PetInfo_OnDay(curPlayer)
-        
-        PlayerOnlinePrize.ResetPrizeInfoOnDay(curPlayer)
-        
         
         #OnDay时清除每日签到的信息
         PlayerSignDay.SignDayOnDay(curPlayer)
@@ -278,8 +263,6 @@
         
         PlayerCoin.OnDay(curPlayer)
         PlayerTree.PlayerOnDay(curPlayer)
-        #成就
-        PlayerSuccess.SuccOnDay(curPlayer)
         #投资
         PlayerGoldInvest.OnDay(curPlayer)
         #战令
@@ -294,31 +277,15 @@
         #仙宫
         PlayerXiangong.PlayerOnDay(curPlayer)
         PlayerControl.PayCoinOnDay(curPlayer)
-        #玩法前瞻奖励
-        gameNoticeAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GameNoticeAwardState)
-        if gameNoticeAwardState:
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GameNoticeAwardState, 0)
-            ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_GameNotice, 0)
-        #每日分享奖励重置
-        shareGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShareGameAwardState)
-        if shareGameAwardState:
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ShareGameAwardState, 0)
-            ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ShareGame, 0)
-        #开服每日奖励
-        awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OpenSererDailyAward)
-        if awardState:
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OpenSererDailyAward, 0)
-            ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_OpenServerDailyAward, 0)
-        #开服每日奖励
-        awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RechargeDayAward)
-        if awardState:
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RechargeDayAward, 0)
-            ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_RechargeDayAward, 0)
+        ChPlayer.PlayerOnDay(curPlayer)
+        PlayerActivity.OnDay(curPlayer)
+        PlayerLLMJ.PlayerOnDay(curPlayer)
+        FunctionNPCCommon.ShopItemOnDay(curPlayer)
+        OpenServerActivity.PlayerOnDay(curPlayer)
+        
     # 特殊时间点X点过天
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
         PlayerHero.PlayerOnDay(curPlayer)
-        # 资源找回
-        PlayerRecover.RecoverOnDay(curPlayer)
         # 仙盟过天
         PlayerFamily.PlayerOnDay(curPlayer)
         # 重置物品每日使用次数
@@ -333,30 +300,15 @@
         PlayerCrossChampionship.DoPlayerOnDay(curPlayer)
         #竞技场
         PlayerArena.OnDayEx(curPlayer)
-        #福地
-        PlayerMineArea.PlayerOnDay(curPlayer)
-        #挂机
-        PlayerGuaji.PlayerOnDay(curPlayer)
         #特殊时间点过天的,一般是游戏功能,此时立即同步一次跨服玩家数据
         CrossPlayerData.SendMergePlayerDataNow(curPlayer)
         
     # 以下为支持两种重置模式切换配置的
     FBCommon.FBOnDay(curPlayer, onEventType)
-    
-    #日常活动OnDay
-    PlayerActivity.OnDay(curPlayer, onEventType)
-        
-    # 商店物品购买兑换OnDay
-    FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType)
-    
-    # 仙盟红包OnDay
-    PlayerFamilyRedPacket.RedPacketOnDay(curPlayer, onEventType)
     #许愿池
     PlayerWishingWell.OnDay(curPlayer)
     #通天令
     PlayerTongTianLing.OnDay(curPlayer, onEventType)
-    #boss凭证
-    PlayerActBossTrial.PlayerOnDay(curPlayer, onEventType)
     #任务活动
     PlayerActTask.OnDay(curPlayer)
     #登录活动
@@ -441,11 +393,10 @@
         
         #计算这一周的家族的活跃度
         CalcFamilyActiveValue(curPlayer)
-        #成就Onweek
-        PlayerSuccess.OnWeek(curPlayer)
         
         # 每周提示玩家提示vip等级加入贵宾俱乐部
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_HasVIPClubNote, 0)
+        FunctionNPCCommon.ShopItemOnWeek(curPlayer)
         
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
         #竞技场
@@ -454,12 +405,6 @@
         
     # 以下为支持两种重置模式切换配置的
     FBCommon.FBOnWeek(curPlayer, onEventType)
-    
-    #日常活动OnWeek
-    PlayerActivity.OnWeek(curPlayer, onEventType)
-    
-    # 商店物品购买兑换OnDay
-    FunctionNPCCommon.ShopItemOnWeek(curPlayer, onEventType)
     return
 
 #---------------------------------------------------------------------
@@ -500,8 +445,6 @@
         pass
         #OnMonthEx
         
-    # 商店物品购买兑换OnMonth
-    FunctionNPCCommon.ShopItemOnMonth(curPlayer, onEventType)
     return
 
 #---------------------------------------------------------------------
@@ -911,14 +854,6 @@
             PyGameData.FBOpenTimeRecord = eval(msgValue)
             return
         
-        if key == ShareDefine.Def_Notify_WorldKey_VSFamilyInfo:
-            PyGameData.VSFamilyInfo = eval(msgValue)
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_FamilyZhenfaInfo:
-            PlayerFamilyZhenfa.GameServer_FamilyZhenfa(eval(msgValue))
-            return
-        
         if key == ShareDefine.Def_Notify_WorldKey_CoupleInfo:
             syncCoupleInfo = eval(msgValue)
             for playerID, coupleInfo in syncCoupleInfo.items():
@@ -949,18 +884,6 @@
             elif actionName == ShareDefine.OperationActionName_TotalRecharge:
                 PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(actNum)
                 
-            elif actionName == ShareDefine.OperationActionName_GarbageSorting:
-                PlayerActGarbageSorting.RefreshGarbageSortingActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_XianXiaMJ:
-                PlayerActXianXiaMJ.RefreshXianXiaMJActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_Gubao:
-                PlayerActGubao.RefreshGubaoActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_HorsePetTrain:
-                PlayerActHorsePetTrain.RefreshHorsePetTrainActionInfo(actNum)
-                
             elif actionName == ShareDefine.OperationActionName_GodGift:
                 PlayerActGodGift.RefreshGodGiftActionInfo(actNum)
                 
@@ -975,15 +898,6 @@
                 
             elif actionName == ShareDefine.OperationActionName_SpringSale:
                 PlayerSpringSale.RefreshSpringSaleActionInfo(actNum)
-
-            elif actionName == ShareDefine.OperationActionName_BossReborn:
-                PlayerBossReborn.RefreshOperationAction_BossReborn()
-                
-            elif actionName == ShareDefine.OperationActionName_BossTrial:
-                PlayerActBossTrial.RefreshBossTrialActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_HorsePetFeast:
-                PlayerActHorsePetFeast.RefreshOperationAction_HorsePetFeast(actNum)
                 
             elif actionName == ShareDefine.OperationActionName_FlashGiftbag:
                 PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo(actNum)
@@ -1033,14 +947,8 @@
             elif actionName == ShareDefine.OperationActionName_FeastWish:
                 PlayerFeastWish.RefreshFeastWishActionInfo()
                 
-            elif actionName == ShareDefine.OperationActionName_FeastTravel:
-                PlayerFeastTravel.RefreshFeastTravelActionInfo()
-                
             elif actionName == ShareDefine.OperationActionName_FeastWeekParty:
                 PlayerFeastWeekParty.RefreshOperationAction_FeastWeekParty()
-                
-            elif actionName == ShareDefine.OperationActionName_FeastRedPacket:
-                PlayerFeastRedPacket.RefreshOperationAction_FeastRedPacket()
                 
             elif actionName == ShareDefine.OperationActionName_LuckyTreasure:
                 PlayerLuckyTreasure.RefreshLuckyTreasureAction()
@@ -1074,18 +982,6 @@
             elif actionName == ShareDefine.CrossActName_AllRecharge:
                 CrossActAllRecharge.RefreshCrossActAllRechargeInfo()
                 
-            elif actionName == ShareDefine.CrossActName_BossTrial:
-                PlayerActBossTrial.RefreshCrossActBossTrialInfo()
-                
-            elif actionName == ShareDefine.CrossActName_XianXiaMJ:
-                PlayerActXianXiaMJ.RefreshCrossActXianXiaMJInfo()
-                
-            elif actionName == ShareDefine.CrossActName_Gubao:
-                PlayerActGubao.RefreshCrossActGubaoInfo()
-                
-            elif actionName == ShareDefine.CrossActName_HorsePetTrain:
-                PlayerActHorsePetTrain.RefreshCrossActHorsePetTrainInfo()
-                
             elif actionName == ShareDefine.CrossActName_Lianqi:
                 PlayerActLianqi.RefreshCrossActLianqiInfo()
                 
@@ -1096,16 +992,6 @@
         
         if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName:
             PyGameData.g_crossZoneName = msgValue
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_CrossServerTime:
-            PyGameData.g_crossServerTimeInfo = eval(msgValue)
-            playerManager = GameWorld.GetPlayerManager()
-            for index in xrange(playerManager.GetPlayerCount()):
-                curPlayer = playerManager.GetPlayerByIndex(index)
-                if not GameWorld.IsNormalPlayer(curPlayer):
-                    continue
-                ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
             return
         
         # 幸运云购
@@ -1144,11 +1030,6 @@
     # 跨服PK
     elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
         PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
-          
-    # 跨服妖魔boss
-    elif key == ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.CrossDailyActionID_YaomoBoss:
-        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
-            PlayerCrossYaomoBoss.OnYaomoBossStateChange(value, tick)
             
     #通用设置
     befValue = gameWorldMgr.GetGameWorldDictByKey(key)

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