From ac36bdcfa7db1557790a5b912c3248b22625841f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 26 十一月 2025 18:49:17 +0800
Subject: [PATCH] Merge branch 'master' of http://mobile.secondworld.net.cn:10010/r/Project_SG_ServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py | 16 +++++++---------
1 files changed, 7 insertions(+), 9 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
index 00883bb..a6ac5ed 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
@@ -1257,15 +1257,13 @@
def __doSetFightPoint(curPlayer, fightPoint):
## 设置消耗倍值
GameWorld.DebugLog("设置战锤消耗倍值: %s" % fightPoint)
- if fightPoint == 1:
- pass
- elif fightPoint == 2:
- # 条件验证
- pass
- elif fightPoint == 3:
- # 条件验证
- pass
- else:
+ needTreeLVList = IpyGameDataPY.GetFuncEvalCfg("AutoGuaji", 1)
+ if fightPoint < 1 or fightPoint > len(needTreeLVList):
+ return
+ needTreeLV = needTreeLVList[fightPoint - 1]
+ treeLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV)
+ if treeLV < needTreeLV:
+ GameWorld.DebugLog("祝福树等级不足: treeLV=%s < %s" % (treeLV, needTreeLV))
return
curPlayer.SetFightPoint(fightPoint)
return
--
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