From ac36bdcfa7db1557790a5b912c3248b22625841f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 26 十一月 2025 18:49:17 +0800
Subject: [PATCH] Merge branch 'master' of http://mobile.secondworld.net.cn:10010/r/Project_SG_ServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py | 25 ++++++++++++++++++-------
1 files changed, 18 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
index 0966036..556531d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -26,6 +26,7 @@
import GameFuncComm
import PlayerGubao
import ShareDefine
+import PlayerTask
import ObjPool
import time
@@ -269,13 +270,7 @@
if campID != cID:
atWorkCnt += wCnt
- workersTotal = 0 # 总工人数
- workerState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldRushWorkerState)
- for index in range(ipyDataMgr.GetGoldRushWorkerCount()):
- ipyData = ipyDataMgr.GetGoldRushWorkerByIndex(index)
- workerID = ipyData.GetWorkerID()
- if workerState & pow(2, workerID):
- workersTotal += 1
+ workersTotal = GetWorkerTotal(curPlayer) # 总工人数
idleWorkers = workersTotal - atWorkCnt # 空闲工人数
if idleWorkers <= 0:
GameWorld.DebugLog("没有空闲工人,无法开始淘金! atWorkCnt=%s >= %s" % (atWorkCnt, workersTotal))
@@ -321,7 +316,21 @@
campInfo = SetCampInfo(curPlayer, campID, refreshCnt, goldID, updWorkerCnt)
GameWorld.DebugLog(" updWorkerCnt=%s,realNeedSeconds=%s,endTime=%s,campInfo=%s"
% (updWorkerCnt, realNeedSeconds, GameWorld.ChangeTimeNumToStr(endTime), campInfo))
+
+ PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_GoldRush, 1)
return
+
+def GetWorkerTotal(curPlayer):
+ ## 获取监工总数
+ workersTotal = 0 # 总工人数
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ workerState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldRushWorkerState)
+ for index in range(ipyDataMgr.GetGoldRushWorkerCount()):
+ ipyData = ipyDataMgr.GetGoldRushWorkerByIndex(index)
+ workerID = ipyData.GetWorkerID()
+ if workerState & pow(2, workerID):
+ workersTotal += 1
+ return workersTotal
def __onGoldRushCancel(curPlayer, campID):
## 取消
@@ -404,6 +413,8 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GoldRushWorkerState, workerState)
GameWorld.DebugLog("解锁淘金监工: workerID=%s,workerState=%s" % (workerID, workerState))
SyncGoldRushInfo(curPlayer)
+
+ PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_GoldRushWorkers)
return
#// B0 38 淘金仓库领奖 #tagCSGoldRushWarehouseAward
--
Gitblit v1.8.0