From ac98391b1102b1c07aa71dbab56f232db74273ec Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 九月 2025 11:51:20 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(计算主公官职属性;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 13 ++++++------- 1 files changed, 6 insertions(+), 7 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index 3452d8a..9560250 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -32,7 +32,6 @@ import DataRecordPack #import ChItem import ShareDefine -import PlayerGreatMaster import PlayerHorse import GameObj import random @@ -1891,9 +1890,9 @@ # if not PlayerHorse.CheckLearnHorseSkill(curPlayer, curSkillTypeID): # return False #天赋技学习点数判断 - if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill: - if not PlayerGreatMaster.GetGreatMasterFreeSkillPoint(curPlayer): - return False + #if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill: + # if not PlayerGreatMaster.GetGreatMasterFreeSkillPoint(curPlayer): + # return False #经验检测 skillLvUpNeedExp = upSkill.GetLVUpCostExp() @@ -1958,8 +1957,8 @@ #GeRen_jin_474794 <n color="255,255,0" BKCOLOR="0,0,0">您消耗了经验值:</n><n color="0,190,255" BKCOLOR="0,0,0">{%S1%}</n> PlayerControl.NotifyCode(curPlayer, "GeRen_jin_474794", [skillLvUpNeedExp]) - if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill: - PlayerGreatMaster.AddGreatMasterSkillPointByLV(curPlayer, -1) + #if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill: + # PlayerGreatMaster.AddGreatMasterSkillPointByLV(curPlayer, -1) return True #--------------------------------------------------------------------- ##检测学习技能需求条件 @@ -3494,7 +3493,7 @@ #调用攻击惩罚逻辑 BaseAttack.DoLogic_AttackResult(attacker, defender, None, tick) - TurnAttack.OnTurnfightAttackResult(attacker, defender, curSkill) + #TurnAttack.OnTurnfightAttackResult(attacker, defender, curSkill) return #--------------------------------------------------------------------- -- Gitblit v1.8.0