From acebf38b40565a700efeecddb2e3f6e2b2e183a6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 13 十二月 2025 16:28:44 +0800
Subject: [PATCH] 389 流向记录(增加GM工具命令:重读配置 GMT_ReloadConfig)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 280 ++++++++++++++++++++++---------------------------------
1 files changed, 114 insertions(+), 166 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 28fa30a..cbd6e77 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -142,6 +142,7 @@
("BYTE", "LayerMax", 0),
("DWORD", "BuffRepeat", 0),
("BYTE", "DispersedLimit", 0),
+ ("BYTE", "BuffRetain", 0),
("DWORD", "FightPower", 0),
),
@@ -216,7 +217,7 @@
),
"HeroQuality":(
- ("DWORD", "Quality", 1),
+ ("BYTE", "Quality", 1),
("list", "InitTalentWeight", 0),
("BYTE", "InitStarUpper", 0),
("DWORD", "InitAddPer", 0),
@@ -224,29 +225,26 @@
("DWORD", "BreakLVAddPer", 0),
("DWORD", "StarAddPer", 0),
("list", "BookActAwardMoney", 0),
- ("DWORD", "BookInitAddPer", 0),
- ("DWORD", "BookStarAddPer", 0),
- ("DWORD", "BookBreakLVAddPer", 0),
("list", "DismissReturnItems", 0),
("list", "RecommendAwardMoney", 0),
),
"HeroQualityBreak":(
- ("DWORD", "Quality", 1),
+ ("BYTE", "Quality", 1),
("DWORD", "BreakLV", 1),
- ("WORD", "LVMax", 0),
- ("list", "UPCostItem", 0),
+ ("WORD", "UPLVNeed", 0),
+ ("list", "UPCostItemList", 0),
),
"HeroQualityAwake":(
- ("DWORD", "Quality", 1),
+ ("BYTE", "Quality", 1),
("DWORD", "AwakeLV", 1),
("list", "UPCostItem", 0),
("DWORD", "RebirthCostMoney", 0),
),
"HeroQualityLV":(
- ("DWORD", "Quality", 1),
+ ("BYTE", "Quality", 1),
("DWORD", "HeroLV", 1),
("list", "UPCostItem", 0),
("list", "AttrIDList", 0),
@@ -256,6 +254,22 @@
"LineupRecommend":(
("DWORD", "RecommendID", 1),
("list", "HeroIDList", 0),
+ ),
+
+ "HeroFates":(
+ ("WORD", "FatesID", 1),
+ ("BYTE", "FatesQuality", 0),
+ ("list", "HeroIDList", 0),
+ ("list", "AwardItemList", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "LVAttrValueList", 0),
+ ),
+
+ "HeroFatesQualityLV":(
+ ("BYTE", "FatesQuality", 1),
+ ("BYTE", "FatesLV", 1),
+ ("BYTE", "NeedStarTotal", 0),
+ ("BYTE", "NeedHeroCnt", 0),
),
"PlayerAttr":(
@@ -500,6 +514,7 @@
("WORD", "LimiRealmLV", 0),
("DWORD", "LimitMissionID", 0),
("WORD", "LimitOpenDay", 0),
+ ("WORD", "LimitManLevel", 0),
("char", "MailKey", 0),
("list", "AwardList", 0),
),
@@ -803,6 +818,7 @@
("BYTE", "UnlockWay", 0),
("DWORD", "UnlockValue", 0),
("BYTE", "UnlockNeedCnt", 0),
+ ("DWORD", "ExclusiveItemID", 0),
("list", "TalentAttrIDList", 0),
("list", "TalentAttrValueList", 0),
("list", "TalentPerLVAddList", 0),
@@ -856,6 +872,7 @@
("DWORD", "MaxHP", 0),
("DWORD", "Atk", 0),
("DWORD", "Def", 0),
+ ("BYTE", "ReHeroStar", 0),
("BYTE", "ReHeroBreakLV", 0),
("BYTE", "ReHeroAwakeLV", 0),
("DWORD", "ReAtk", 0),
@@ -1079,12 +1096,6 @@
("BYTE", "SkillResist", 0),
),
- "BOSSFirstKill":(
- ("DWORD", "NPCID", 1),
- ("WORD", "PerPlayerMoneyAward", 0),
- ("list", "PersonFirstKillAward", 0),
- ),
-
"NPCShow":(
("DWORD", "NPCID", 1),
("DWORD", "MapID", 1),
@@ -1180,14 +1191,6 @@
"LoginDayAward":(
("BYTE", "DayID", 1),
("dict", "Reward", 0),
- ),
-
- "SpringSale":(
- ("BYTE", "GiftID", 1),
- ("BYTE", "SellDay", 0),
- ("BYTE", "BuyNumLimit", 0),
- ("WORD", "GiftPrice", 0),
- ("list", "GiftItemList", 0),
),
"OrderInfo":(
@@ -1461,23 +1464,6 @@
("BYTE", "ChooseItemCount", 0),
("dict", "LibItemInfo", 0),
("list", "NotifyItemNumList", 0),
- ),
-
- "ActBossReborn":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "TemplateID", 0),
- ),
-
- "BossReborn":(
- ("BYTE", "TemplateID", 1),
- ("BYTE", "ID", 1),
- ("DWORD", "TotalTimes", 0),
- ("WORD", "SingleTimes", 0),
- ("dict", "Reward", 0),
),
"ActRealmPoint":(
@@ -2219,6 +2205,7 @@
"Robot":(
("DWORD", "ID", 1),
+ ("char", "RobotName", 0),
("char", "ViewCache", 0),
),
}
@@ -2362,7 +2349,8 @@
def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
- def GetFightPower(self): return self.attrTuple[40] # 技能战斗力 DWORD
+ def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
+ def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
# 武将表
class IPY_Hero():
@@ -2476,19 +2464,16 @@
self.attrTuple = None
return
- def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+ def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
def GetInitTalentWeight(self): return self.attrTuple[1] # 初始天赋数权重 list
def GetInitStarUpper(self): return self.attrTuple[2] # 初始星级上限 BYTE
- def GetInitAddPer(self): return self.attrTuple[3] # 上阵初始加成万分率 DWORD
- def GetLVAddPer(self): return self.attrTuple[4] # 上阵每等级加成 DWORD
- def GetBreakLVAddPer(self): return self.attrTuple[5] # 上阵每突破等级加成 DWORD
- def GetStarAddPer(self): return self.attrTuple[6] # 上阵每星级加成 DWORD
+ def GetInitAddPer(self): return self.attrTuple[3] # 卡牌初始加成万分率 DWORD
+ def GetLVAddPer(self): return self.attrTuple[4] # 卡牌每等级加成 DWORD
+ def GetBreakLVAddPer(self): return self.attrTuple[5] # 卡牌每突破等级加成 DWORD
+ def GetStarAddPer(self): return self.attrTuple[6] # 卡牌每星级加成 DWORD
def GetBookActAwardMoney(self): return self.attrTuple[7] # 图鉴激活奖励货币 类型|值 list
- def GetBookInitAddPer(self): return self.attrTuple[8] # 图鉴初始加成 DWORD
- def GetBookStarAddPer(self): return self.attrTuple[9] # 图鉴每星级加成 DWORD
- def GetBookBreakLVAddPer(self): return self.attrTuple[10] # 图鉴每突破等级加成 DWORD
- def GetDismissReturnItems(self): return self.attrTuple[11] # 遣散每星返还道具 [[物品ID,个数], ...] list
- def GetRecommendAwardMoney(self): return self.attrTuple[12] # 阵容推荐激活奖励货币 类型|值 list
+ def GetDismissReturnItems(self): return self.attrTuple[8] # 遣散每星返还道具 [[物品ID,个数], ...] list
+ def GetRecommendAwardMoney(self): return self.attrTuple[9] # 阵容推荐激活奖励货币 类型|值 list
# 武将品质突破表
class IPY_HeroQualityBreak():
@@ -2497,10 +2482,10 @@
self.attrTuple = None
return
- def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+ def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
def GetBreakLV(self): return self.attrTuple[1] # 突破等级 DWORD
- def GetLVMax(self): return self.attrTuple[2] # 等级上限 WORD
- def GetUPCostItem(self): return self.attrTuple[3] # 突破到下级消耗道具 list
+ def GetUPLVNeed(self): return self.attrTuple[2] # 突破到下级需要等级 WORD
+ def GetUPCostItemList(self): return self.attrTuple[3] # 突破到下级消耗道具 list
# 武将品质觉醒表
class IPY_HeroQualityAwake():
@@ -2509,7 +2494,7 @@
self.attrTuple = None
return
- def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+ def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
def GetAwakeLV(self): return self.attrTuple[1] # 觉醒等级 DWORD
def GetUPCostItem(self): return self.attrTuple[2] # 觉醒到下级消耗道具 list
def GetRebirthCostMoney(self): return self.attrTuple[3] # 重生消耗货币 DWORD
@@ -2521,7 +2506,7 @@
self.attrTuple = None
return
- def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+ def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
def GetUPCostItem(self): return self.attrTuple[2] # 升级到下级消耗道具 list
def GetAttrIDList(self): return self.attrTuple[3] # 武将属性ID列表 list
@@ -2536,6 +2521,32 @@
def GetRecommendID(self): return self.attrTuple[0] # 推荐ID DWORD
def GetHeroIDList(self): return self.attrTuple[1] # 推荐武将ID列表 list
+
+# 武将宿缘表
+class IPY_HeroFates():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetFatesID(self): return self.attrTuple[0] # 宿缘ID WORD
+ def GetFatesQuality(self): return self.attrTuple[1] # 宿缘品质 BYTE
+ def GetHeroIDList(self): return self.attrTuple[2] # 武将ID组合列表 list
+ def GetAwardItemList(self): return self.attrTuple[3] # 激活奖励物品列表 list
+ def GetAttrIDList(self): return self.attrTuple[4] # 属性ID列表 list
+ def GetLVAttrValueList(self): return self.attrTuple[5] # 每级属性值列表 list
+
+# 武将宿缘品质等级表
+class IPY_HeroFatesQualityLV():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetFatesQuality(self): return self.attrTuple[0] # 宿缘品质 BYTE
+ def GetFatesLV(self): return self.attrTuple[1] # 宿缘等级 BYTE
+ def GetNeedStarTotal(self): return self.attrTuple[2] # 升到该级所需总星数 BYTE
+ def GetNeedHeroCnt(self): return self.attrTuple[3] # 所需品质武将数 BYTE
# 属性条目表
class IPY_PlayerAttr():
@@ -2880,8 +2891,9 @@
def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
def GetLimitOpenDay(self): return self.attrTuple[4] # 开服第几天开启 WORD
- def GetMailKey(self): return self.attrTuple[5] # 邮件 char
- def GetAwardList(self): return self.attrTuple[6] # 奖励列表[[物品ID,个数], ...] list
+ def GetLimitManLevel(self): return self.attrTuple[5] # 关卡进度波 WORD
+ def GetMailKey(self): return self.attrTuple[6] # 邮件 char
+ def GetAwardList(self): return self.attrTuple[7] # 奖励列表[[物品ID,个数], ...] list
# 合成表
class IPY_ItemCompound():
@@ -3348,13 +3360,14 @@
def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
- def GetTalentAttrIDList(self): return self.attrTuple[5] # 天赋属性ID列表 list
- def GetTalentAttrValueList(self): return self.attrTuple[6] # 天赋属性初始值 list
- def GetTalentPerLVAddList(self): return self.attrTuple[7] # 天赋属性每级成长 list
- def GetEffType(self): return self.attrTuple[8] # 天赋效果类型 BYTE
- def GetEffTypeValue(self): return self.attrTuple[9] # 效果类型值 BYTE
- def GetEffValue(self): return self.attrTuple[10] # 效果初始值 BYTE
- def GetEffPerLVAdd(self): return self.attrTuple[11] # 天赋效果每级成长 DWORD
+ def GetExclusiveItemID(self): return self.attrTuple[5] # 专属信物ID DWORD
+ def GetTalentAttrIDList(self): return self.attrTuple[6] # 天赋属性ID列表 list
+ def GetTalentAttrValueList(self): return self.attrTuple[7] # 天赋属性初始值 list
+ def GetTalentPerLVAddList(self): return self.attrTuple[8] # 天赋属性每级成长 list
+ def GetEffType(self): return self.attrTuple[9] # 天赋效果类型 BYTE
+ def GetEffTypeValue(self): return self.attrTuple[10] # 效果类型值 BYTE
+ def GetEffValue(self): return self.attrTuple[11] # 效果初始值 BYTE
+ def GetEffPerLVAdd(self): return self.attrTuple[12] # 天赋效果每级成长 DWORD
# 红颜品质升级表
class IPY_BeautyQualityLV():
@@ -3426,23 +3439,24 @@
def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
def GetDef(self): return self.attrTuple[4] # 防御 DWORD
- def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
- def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
- def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
- def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
- def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
- def GetReStunRate(self): return self.attrTuple[10] # DWORD
- def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
- def GetReComboRate(self): return self.attrTuple[12] # DWORD
- def GetReMissRate(self): return self.attrTuple[13] # DWORD
- def GetReParryRate(self): return self.attrTuple[14] # DWORD
- def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
- def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
- def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
- def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
- def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
- def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
- def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD
+ def GetReHeroStar(self): return self.attrTuple[5] # 参考星级 BYTE
+ def GetReHeroBreakLV(self): return self.attrTuple[6] # 参考突破等级 BYTE
+ def GetReHeroAwakeLV(self): return self.attrTuple[7] # 参考觉醒等级 BYTE
+ def GetReAtk(self): return self.attrTuple[8] # 参考攻击 DWORD
+ def GetReDef(self): return self.attrTuple[9] # 防御 DWORD
+ def GetReMaxHP(self): return self.attrTuple[10] # 生命 DWORD
+ def GetReStunRate(self): return self.attrTuple[11] # DWORD
+ def GetReSuperHitRate(self): return self.attrTuple[12] # DWORD
+ def GetReComboRate(self): return self.attrTuple[13] # DWORD
+ def GetReMissRate(self): return self.attrTuple[14] # DWORD
+ def GetReParryRate(self): return self.attrTuple[15] # DWORD
+ def GetReSuckHPPer(self): return self.attrTuple[16] # DWORD
+ def GetReStunRateDef(self): return self.attrTuple[17] # DWORD
+ def GetReSuperHitRateDef(self): return self.attrTuple[18] # DWORD
+ def GetReComboRateDef(self): return self.attrTuple[19] # DWORD
+ def GetReMissRateDef(self): return self.attrTuple[20] # DWORD
+ def GetReParryRateDef(self): return self.attrTuple[21] # DWORD
+ def GetReSuckHPPerDef(self): return self.attrTuple[22] # DWORD
# 特殊地图玩家属性公式表
class IPY_SpecMapPlayerAttrFormat():
@@ -3753,17 +3767,6 @@
def GetCanAssist(self): return self.attrTuple[8] # 是否可协助 BYTE
def GetSkillResist(self): return self.attrTuple[9] # 是否技能抵抗 BYTE
-# Boss首杀
-class IPY_BOSSFirstKill():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # ID DWORD
- def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
- def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
-
# NPC秀表
class IPY_NPCShow():
@@ -3905,19 +3908,6 @@
def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 七天限时特惠表
-class IPY_SpringSale():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGiftID(self): return self.attrTuple[0] # 礼包ID BYTE
- def GetSellDay(self): return self.attrTuple[1] # 创角第几天上架 BYTE
- def GetBuyNumLimit(self): return self.attrTuple[2] # 每人限购数量 BYTE
- def GetGiftPrice(self): return self.attrTuple[3] # 礼包价格,仙玉 WORD
- def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表[[物品ID,个数,是否绑定], ...] list
# 充值商品编号表
class IPY_OrderInfo():
@@ -4326,33 +4316,6 @@
def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...} 0不限次数 dict
def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
-
-# BOSS复活活动时间表
-class IPY_ActBossReborn():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
- def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE
-
-# BOSS复活表
-class IPY_BossReborn():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetID(self): return self.attrTuple[1] # 活动条目ID BYTE
- def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
- def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
- def GetReward(self): return self.attrTuple[4] # 奖励物品ID1 dict
# 多倍修行点活动时间表
class IPY_ActRealmPoint():
@@ -5534,7 +5497,8 @@
return
def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
- def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char
+ def GetRobotName(self): return self.attrTuple[1] # char
+ def GetViewCache(self): return self.attrTuple[2] # 机器人缓存 char
def Log(msg, playerID=0, par=0):
@@ -5609,6 +5573,8 @@
self.__LoadFileData("HeroQualityAwake", onlyCheck)
self.__LoadFileData("HeroQualityLV", onlyCheck)
self.__LoadFileData("LineupRecommend", onlyCheck)
+ self.__LoadFileData("HeroFates", onlyCheck)
+ self.__LoadFileData("HeroFatesQualityLV", onlyCheck)
self.__LoadFileData("PlayerAttr", onlyCheck)
self.__LoadFileData("FightPowerRatio", onlyCheck)
self.__LoadFileData("MainChapter", onlyCheck)
@@ -5688,7 +5654,6 @@
self.__LoadFileData("DailyTask", onlyCheck)
self.__LoadFileData("DailyLivenessReward", onlyCheck)
self.__LoadFileData("BOSSInfo", onlyCheck)
- self.__LoadFileData("BOSSFirstKill", onlyCheck)
self.__LoadFileData("NPCShow", onlyCheck)
self.__LoadFileData("MapRefreshNPC", onlyCheck)
self.__LoadFileData("RuneCompound", onlyCheck)
@@ -5698,7 +5663,6 @@
self.__LoadFileData("ChestsAward", onlyCheck)
self.__LoadFileData("VIPKillNPC", onlyCheck)
self.__LoadFileData("LoginDayAward", onlyCheck)
- self.__LoadFileData("SpringSale", onlyCheck)
self.__LoadFileData("OrderInfo", onlyCheck)
self.__LoadFileData("CTG", onlyCheck)
self.__LoadFileData("CTGSelectItem", onlyCheck)
@@ -5726,8 +5690,6 @@
self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
self.__LoadFileData("ActGodGift", onlyCheck)
self.__LoadFileData("ActGodGiftAward", onlyCheck)
- self.__LoadFileData("ActBossReborn", onlyCheck)
- self.__LoadFileData("BossReborn", onlyCheck)
self.__LoadFileData("ActRealmPoint", onlyCheck)
self.__LoadFileData("TrialExchange", onlyCheck)
self.__LoadFileData("AllPeopleParty", onlyCheck)
@@ -6159,6 +6121,20 @@
def GetLineupRecommendByIndex(self, index):
self.CheckLoadData("LineupRecommend")
return self.ipyLineupRecommendCache[index]
+
+ def GetHeroFatesCount(self):
+ self.CheckLoadData("HeroFates")
+ return self.ipyHeroFatesLen
+ def GetHeroFatesByIndex(self, index):
+ self.CheckLoadData("HeroFates")
+ return self.ipyHeroFatesCache[index]
+
+ def GetHeroFatesQualityLVCount(self):
+ self.CheckLoadData("HeroFatesQualityLV")
+ return self.ipyHeroFatesQualityLVLen
+ def GetHeroFatesQualityLVByIndex(self, index):
+ self.CheckLoadData("HeroFatesQualityLV")
+ return self.ipyHeroFatesQualityLVCache[index]
def GetPlayerAttrCount(self):
self.CheckLoadData("PlayerAttr")
@@ -6713,13 +6689,6 @@
self.CheckLoadData("BOSSInfo")
return self.ipyBOSSInfoCache[index]
- def GetBOSSFirstKillCount(self):
- self.CheckLoadData("BOSSFirstKill")
- return self.ipyBOSSFirstKillLen
- def GetBOSSFirstKillByIndex(self, index):
- self.CheckLoadData("BOSSFirstKill")
- return self.ipyBOSSFirstKillCache[index]
-
def GetNPCShowCount(self):
self.CheckLoadData("NPCShow")
return self.ipyNPCShowLen
@@ -6782,13 +6751,6 @@
def GetLoginDayAwardByIndex(self, index):
self.CheckLoadData("LoginDayAward")
return self.ipyLoginDayAwardCache[index]
-
- def GetSpringSaleCount(self):
- self.CheckLoadData("SpringSale")
- return self.ipySpringSaleLen
- def GetSpringSaleByIndex(self, index):
- self.CheckLoadData("SpringSale")
- return self.ipySpringSaleCache[index]
def GetOrderInfoCount(self):
self.CheckLoadData("OrderInfo")
@@ -6978,20 +6940,6 @@
def GetActGodGiftAwardByIndex(self, index):
self.CheckLoadData("ActGodGiftAward")
return self.ipyActGodGiftAwardCache[index]
-
- def GetActBossRebornCount(self):
- self.CheckLoadData("ActBossReborn")
- return self.ipyActBossRebornLen
- def GetActBossRebornByIndex(self, index):
- self.CheckLoadData("ActBossReborn")
- return self.ipyActBossRebornCache[index]
-
- def GetBossRebornCount(self):
- self.CheckLoadData("BossReborn")
- return self.ipyBossRebornLen
- def GetBossRebornByIndex(self, index):
- self.CheckLoadData("BossReborn")
- return self.ipyBossRebornCache[index]
def GetActRealmPointCount(self):
self.CheckLoadData("ActRealmPoint")
--
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