From af4a4ec6959696ce0f292de9c7f4a77a6814fc0c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 11 十月 2025 12:06:21 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(修复无公会时更新缓存公会旗号报错;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py | 7 +------
1 files changed, 1 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
index 1fb32e2..6d4e4b1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
@@ -47,11 +47,6 @@
TreasureType_HeroHigh = 12 # 英雄招募 - 高级
TreasureType_HeroScore = 13 # 英雄招募 - 积分
-def DoTreasureOpen(curPlayer):
- ## 寻宝开启
- Sync_TreasureInfo(curPlayer)
- return
-
def OnTreasureLogin(curPlayer):
Sync_TreasureInfo(curPlayer)
return
@@ -302,7 +297,7 @@
getGridResult.append(gridNum)
GameWorld.DebugLog(" 本次产出: gridNum=%s, %s" % (gridNum, getGridResult), playerID)
if gridNum in luckyGridNumList:
- if gridNum == setLuckyGridNum or gridNum >= maxLuck:
+ if gridNum == setLuckyGridNum or updLuck >= maxLuck:
updLuck = 0
else:
updLuck = stageLuck # 直接切换到下一阶段幸运
--
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