From af884d1dcc3f2854356bd258216f841ff4796333 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 九月 2025 11:26:32 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(关兴技能;增加击杀目标触发方式支持;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py index 1fb3da3..0db2ee1 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py @@ -38,9 +38,10 @@ skillIpyData = IpyGameDataPY.GetIpyGameData("Skill", skillID) if not skillIpyData: return + ownerID = buffOwner.GetID() if buffOwner else 0 tagObjList = [batObj] poolMgr = ObjPool.GetPoolMgr() - useSkill = poolMgr.acquire(BattleObj.PySkill, skillIpyData) + useSkill = poolMgr.acquire(BattleObj.PySkill, skillIpyData, ownerID) useSkill.SetTagObjList(tagObjList) OnAddBuff(turnFight, batObj, useSkill, buffOwner, bySkill, afterLogic) -- Gitblit v1.8.0