From af884d1dcc3f2854356bd258216f841ff4796333 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 九月 2025 11:26:32 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(关兴技能;增加击杀目标触发方式支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py
index 1fb3da3..0db2ee1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py
@@ -38,9 +38,10 @@
     skillIpyData = IpyGameDataPY.GetIpyGameData("Skill", skillID)
     if not skillIpyData:
         return
+    ownerID = buffOwner.GetID() if buffOwner else 0
     tagObjList = [batObj]
     poolMgr = ObjPool.GetPoolMgr()
-    useSkill = poolMgr.acquire(BattleObj.PySkill, skillIpyData)
+    useSkill = poolMgr.acquire(BattleObj.PySkill, skillIpyData, ownerID)
     useSkill.SetTagObjList(tagObjList)
     
     OnAddBuff(turnFight, batObj, useSkill, buffOwner, bySkill, afterLogic)

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