From afd50c42da5cda925bdd8770a1d86ac79090b454 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 29 十二月 2025 20:50:08 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(心愿修改支持心愿卡;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5008.py | 15 ++++++++-------
1 files changed, 8 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5008.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5008.py
index eeaaa6b..28f11bb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5008.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5008.py
@@ -47,20 +47,21 @@
effSkillTypeID = effSkill.GetSkillTypeID()
changeLayers += TurnPassive.GetTriggerEffectValue(turnFight, batObj, tagObj, ChConfig.PassiveEff_AddChangeLayers5008, connSkillTypeID=effSkillTypeID, **kwargs)
- changeToLayer = 0
+ remainLayers = changeLayers # 剩余可转层数
+ changeToLayer = 0 # 最终转层数
for tagBuff in tagBuffList:
- if changeLayers <= 0:
+ if remainLayers <= 0:
break
skillID = tagBuff.GetSkillID()
curLayer = max(1, tagBuff.GetLayer()) # 至少算1层
- if curLayer > changeLayers:
- updLayer = curLayer - changeLayers
- changeLayers = 0
- changeToLayer += changeLayers
+ if curLayer > remainLayers:
+ updLayer = curLayer - remainLayers
+ changeToLayer += remainLayers
+ remainLayers = 0
else:
updLayer = 0
- changeLayers -= curLayer
changeToLayer += curLayer
+ remainLayers -= curLayer
GameWorld.DebugLog("转化buff: tagID=%s,tagBuffID=%s,skillID=%s,curLayer=%s,updLayer=%s,changeToLayer=%s"
% (tagObj.GetID(), tagBuff.GetBuffID(), skillID, curLayer, updLayer, changeToLayer))
TurnBuff.DoBuffLayerChange(turnFight, tagObj, tagBuff, updLayer, connSkill)
--
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