From aff7dd9f1dbcea2cea4d10e1d1ebadfd94493bdb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 18 十一月 2025 15:32:20 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化演武场匹配,不匹配无战斗缓存的玩家;优化真实玩家缓存存储逻辑;优化机器人、假人加载逻辑;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/OperControlManager.py | 5 ++---
1 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/OperControlManager.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/OperControlManager.py
index 4aedf30..25f6174 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/OperControlManager.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/OperControlManager.py
@@ -27,7 +27,6 @@
import ChConfig
import GameWorld
import IPY_GameWorld
-import PlayerHorse
import ShareDefine
import SkillCommon
import PassiveBuffEffMng
@@ -170,8 +169,8 @@
return
#下马
- if not IsCanDoAction(curServerActionState, IPY_GameWorld.oalRide):
- PlayerHorse.PlayerRideHorseDown(curObj, True)
+ #if not IsCanDoAction(curServerActionState, IPY_GameWorld.oalRide):
+ # PlayerHorse.PlayerRideHorseDown(curObj, True)
if not IsCanDoAction(curServerActionState, IPY_GameWorld.oalTransmit):
#是否在传送的进度条中
--
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