From b100e60651bd69472519d964f2e225148cfe7774 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 18:27:05 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格青龙、白虎调整为光环技能;优化光环技能支持层级;增加出发方式60-冰冻目标时;优化触发方式受控时、敌方受控时触发时机,解决受控触发被动导致的技能标签嵌套顺序问题;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
index 3ecda4f..c5b6b38 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
@@ -1037,6 +1037,15 @@
     def GetPosNum(self): return self.posNum
     def GetFaction(self): return self.faction
     def SetFaction(self, faction): self.faction = faction
+    def GetBatObjType(self):
+        ## 战斗对象实例类型
+        if 1 <= self.posNum <= ShareDefine.LineupObjMax:
+            return ChConfig.BatObjType_BatHero
+        if self.posNum == ChConfig.TFPosNum_Mingge:
+            return ChConfig.BatObjType_Mingge
+        if ChConfig.TFPosNum_Lingshou <= self.posNum:
+            return ChConfig.BatObjType_Lingshou
+        return 0
     def GetFightPower(self): return self.fightPower
     def SetFightPower(self, fightPower): self.fightPower = fightPower
     def GetLV(self): return self.lv

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