From b100e60651bd69472519d964f2e225148cfe7774 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 18:27:05 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格青龙、白虎调整为光环技能;优化光环技能支持层级;增加出发方式60-冰冻目标时;优化触发方式受控时、敌方受控时触发时机,解决受控触发被动导致的技能标签嵌套顺序问题;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py |   13 +++++++++----
 1 files changed, 9 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 3ee482d..9b03311 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -1216,10 +1216,15 @@
             continue
         
         memOffTime = member.GetOffTime()
-        memPassTime = curTime - memOffTime
-        memPassHours = memPassTime / 3600.0
-        sortTime = memOffTime if memOffTime else curTime # 排序用的时间,越大越优先
-        
+        if memOffTime:
+            sortTime = memOffTime
+            memPassTime = curTime - memOffTime
+            memPassHours = memPassTime / 3600.0
+        else:
+            sortTime = curTime # 排序用的时间,越大越优先
+            memPassTime = 0
+            memPassHours = 0
+            
         fmLV = member.GetFmLV() # 职位
         contribTotal = member.GetContribTotal() # 总贡献
         

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