From b100e60651bd69472519d964f2e225148cfe7774 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 一月 2026 18:27:05 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格青龙、白虎调整为光环技能;优化光环技能支持层级;增加出发方式60-冰冻目标时;优化触发方式受控时、敌方受控时触发时机,解决受控触发被动导致的技能标签嵌套顺序问题;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index 8ddc2d2..e80895e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -23,6 +23,7 @@
 g_minuteProcess = -1 # 每分钟触发一次,上次处理的分钟
 g_serverClosing = 0 # 是否关服中 0-非关服中;1-关服中;2-关服结束
 g_closeSaveDataOK = False # 关服数据入库是否成功
+g_batServerGMTTimeDict = {} # 战斗服务器处理GMT命令时间戳记录 {"GMT_xxx":上一次处理时间戳, ...}
 
 g_objPoolMgr = None # 对象池管理器
 g_batObjMgr = None # 战斗对象管理
@@ -36,6 +37,8 @@
 g_onlineMgr = None
 
 g_turnFightMgr = None
+
+g_broadCastList = [] # 后台gm广播
 
 g_arenaPlayerMatchDict = {} # 本服竞技场玩家匹配记录缓存 {playerID:[tagPlayerID, ...], ...}
 
@@ -55,7 +58,6 @@
 EquipItemSkillIDList = [] # 装备技能ID列表
 AutoTransformCountItemIDList = [] # 自动转化为对应物品个数的物品ID列表
 MoneyItemIDDict = {} # 货币类型1个数量对应物品ID字典 {moneyType:itemID, ...}
-g_stoneLevelIDDict = {} # 宝石类型等级对应物品ID {(stoneEffType, stoneLevel):itemID, ...}
 
 g_refreshAttrBillboardFunc = [] # 刷属性后需要触发的同步排行榜函数列表
 

--
Gitblit v1.8.0