From b1e0ad47775be0a4eb065824d4cd1855f1a51b48 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 15 五月 2025 22:23:22 +0800
Subject: [PATCH] 0312 同步遗漏更新导致的问题,暂未同步以下内容

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |   18 +++++++++---------
 1 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 6080b81..5f70c9b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -255,15 +255,15 @@
 #  @return None
 #  @remarks 函数详细说明.
 def GameServer_InitOK(index, tick):
-    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    try:
-        #通知BServer自己OK了
-        curPlayer.SendToBServerServerInitOK()
-        ChPlayer.OnAllServerInitOK(curPlayer, tick)
-    except:
-        curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError)
-        import traceback
-        GameWorld.RaiseException("玩家上线逻辑错误\r\n%s" % traceback.format_exc())
+    # curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    # try:
+    #     #通知BServer自己OK了
+    #     curPlayer.SendToBServerServerInitOK()
+    #     ChPlayer.OnAllServerInitOK(curPlayer, tick)
+    # except:
+    #     curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError)
+    #     import traceback
+    #     GameWorld.RaiseException("玩家上线逻辑错误\r\n%s" % traceback.format_exc())
     return
 
 #--------------------------------------------------------

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