From b1e0ad47775be0a4eb065824d4cd1855f1a51b48 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 15 五月 2025 22:23:22 +0800
Subject: [PATCH] 0312 同步遗漏更新导致的问题,暂未同步以下内容
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 18 +++++++++---------
1 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 6080b81..5f70c9b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -255,15 +255,15 @@
# @return None
# @remarks 函数详细说明.
def GameServer_InitOK(index, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- try:
- #通知BServer自己OK了
- curPlayer.SendToBServerServerInitOK()
- ChPlayer.OnAllServerInitOK(curPlayer, tick)
- except:
- curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError)
- import traceback
- GameWorld.RaiseException("玩家上线逻辑错误\r\n%s" % traceback.format_exc())
+ # curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ # try:
+ # #通知BServer自己OK了
+ # curPlayer.SendToBServerServerInitOK()
+ # ChPlayer.OnAllServerInitOK(curPlayer, tick)
+ # except:
+ # curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError)
+ # import traceback
+ # GameWorld.RaiseException("玩家上线逻辑错误\r\n%s" % traceback.format_exc())
return
#--------------------------------------------------------
--
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