From b27f7fab174b3b397ad5f3306d66e19d5ba0f2a4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 11 十二月 2025 14:35:59 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复NPC等级不存在时导致取不到HeroID的bug)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index d914d0b..8ed50d0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -48,6 +48,7 @@
 import PlayerCostRebate
 import PlayerActLunhuidian
 import GY_Query_CrossRealmReg
+import OpenServerActivity
 import CrossRealmPlayer
 import CrossPlayerData
 import PlayerActivity
@@ -3017,9 +3018,12 @@
     
     PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_GetMoney, value, [priceType])
     PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_GetMoney, value, [priceType])
+    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAGetMoney, value, [priceType])
     
     if priceType == ShareDefine.TYPE_Price_FamilyCoin:
         PlayerFamily.AddFamilyContrib(curPlayer, value) # 公会币同步增加公会贡献
+    elif priceType == ShareDefine.TYPE_Price_OSAPoint:
+        OpenServerActivity.AddOSACelebrationPoint(curPlayer, value)
         
     if priceType not in [IPY_GameWorld.TYPE_Price_Gold_Money, IPY_GameWorld.TYPE_Price_Gold_Paper, ShareDefine.TYPE_Price_PayCoin] \
         and giveType == ChConfig.Def_GiveMoney_Unknown:
@@ -4330,6 +4334,9 @@
         PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_MainLevel, lvID)
         PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_MainLevel)
         PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_MainLevel, lvID)
+        PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_OSAMainLevel, lvID)
+        if OpenServerActivity.GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MainLevel) == 1:
+            PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MainLevel, lvID)
     return value
 def GetMainLevelPassInfo(curPlayer):
     ## 获取主线关卡过关进度信息

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