From b30b110fc4e5901fde2cd4e4e6444bbd32980d86 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 29 一月 2026 14:25:04 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格装备增加A814回包,类型27;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py | 8 +++++---
1 files changed, 5 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
index 3636b76..d206ba3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
@@ -2084,9 +2084,11 @@
bySkillID = connBuff.GetSkillID()
passiveSkillID = passiveSkill.GetSkillID()
if passiveSkillID == bySkillID:
- #GameWorld.DebugLogEx("###被动触发技能不触发自身,防止死循环! effSkillID=%s,effectID=%s,passiveSkillID=%s", effSkillID, effectID, passiveSkillID)
- return
-
+ if not connSkill or connSkill.GetObjID() == batObj.GetID():
+ GameWorld.DebugLogEx("###被动触发技能不触发自身,防止死循环! effSkillID=%s,effectID=%s,passiveSkillID=%s", effSkillID, effectID, passiveSkillID)
+ return
+ # 不同施法者的相同技能ID可触发,如双方都有相同武将相同技能的情况下,如吕玲绮
+
if hasattr(passiveSkill, "GetRemainTime") and passiveSkill.GetRemainTime() > 0:
#GameWorld.DebugLogEx("被动触发技能CD中! skillID=%s,RemainTime=%s", passiveSkillID, passiveSkill.GetRemainTime())
return
--
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