From b42da850f0f8e8748b429acc3139be53b75a9589 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 09 九月 2025 16:28:56 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(上阵武将等级加成改为(等级 - 1)*LVAddPer ) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py | 4 +--- 1 files changed, 1 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py index bbb2c04..8cd0020 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py @@ -469,7 +469,7 @@ skinID = skinIDList[0] InitAddPer += qualityIpyData.GetInitAddPer() - LVAddPer += qualityIpyData.GetLVAddPer() * heroLV + LVAddPer += qualityIpyData.GetLVAddPer() * max(0, heroLV - 1) BreakLVAddPer += qualityIpyData.GetBreakLVAddPer() * breakLV StarAddPer += qualityIpyData.GetStarAddPer() * star @@ -772,8 +772,6 @@ GameWorld.DebugLog("主阵容变化,重新开始战斗", playerID) if mainTurnFight.mapID == ChConfig.Def_FBMapID_Main: TurnAttack.__doMainLevelWave(curPlayer, True) - elif mainTurnFight.mapID == ChConfig.Def_FBMapID_MainBoss: - TurnAttack.__doMainBossStart(curPlayer) # 否则只重新设置战斗属性 else: -- Gitblit v1.8.0