From b42da850f0f8e8748b429acc3139be53b75a9589 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 09 九月 2025 16:28:56 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(上阵武将等级加成改为(等级 - 1)*LVAddPer ) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py | 12 +++++++----- 1 files changed, 7 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py index a5e2276..a763895 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py @@ -692,13 +692,13 @@ TurnBuff.SyncBuffRefresh(turnFight, buffObj, buff, relatedSkillID) # 统计击杀 - killObjIDList = [] # 击杀的目标ID列表 + killObjList = [] # 击杀其他阵营目标列表 for tagObj in useSkill.GetTagObjList(): tagID = tagObj.GetID() - if tagObj.IsAlive() and tagObj.GetHP() <= 0: - killObjIDList.append(tagID) + if tagObj.IsAlive() and tagObj.GetHP() <= 0 and tagObj.GetFaction() != curObj.GetFaction(): + killObjList.append(tagObj) TurnAttack.SetObjKilled(turnFight, tagObj, curObj, useSkill) - if curObj and curObj.IsAlive() and curObj.GetHP() <= 0: + if curObj.IsAlive() and curObj.GetHP() <= 0: TurnAttack.SetObjKilled(turnFight, curObj) # 统计伤血,可能单个技能对同一目标造成多次伤害 @@ -716,7 +716,7 @@ # 结算副本相关的攻击结果,仅主动发起玩家阵容武将触发 curPlayer = turnFight.curPlayer if curPlayer and curObj and curObj.GetOwnerID() == curPlayer.GetPlayerID(): - FBLogic.OnPlayerLineupAttackResult(curPlayer, curObj, killObjIDList, useSkill, turnFight.mapID, turnFight.funcLineID) + FBLogic.OnPlayerLineupAttackResult(curPlayer, curObj, killObjList, useSkill, turnFight.mapID, turnFight.funcLineID) # 优先触发本技能额外效果,注:仅该技能释放后该技能的额外效果视为主技能的效果,优先级最高 if isUseSkill: @@ -1309,6 +1309,8 @@ buffID = curBuff.GetBuffID() ownerID = curBuff.GetOwnerID() buffOwner = BattleObj.GetBatObjMgr().getBatObj(ownerID) # 攻击方 + if not buffOwner: + return atkObj = buffOwner defObj = batObj -- Gitblit v1.8.0