From b6e2e296d9fd4fc7e503a852da6906a31f8e9088 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 22 十月 2025 11:20:45 +0800
Subject: [PATCH] 16 卡牌服务端(删除开服活动)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 40 ++++++++++------------------------------
1 files changed, 10 insertions(+), 30 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 4af6b30..154b33b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -2917,12 +2917,6 @@
Def_GameWallow_LV_Max,
)= range(0, 10)
-#---物品卖给商店商店类型记录---
-(
- Def_ShopType_NpcShop, #NPC商店
- Def_ShopType_LongSale, #远程贩售
-) = range(1, 2+1)
-
# 回合攻击战斗类型
(
TurnBattleType_Normal, # 常规攻击 0
@@ -3129,7 +3123,6 @@
Def_PlayerKey_BuyItemCnt = "BuyItemCnt" # 购买物品数量
Def_PlayerKey_SpeedHorse = "SpeedHorse" # 骑乘时附加移动速度值
Def_PlayerKey_QueryOpenServerAwardState = "QueryOpenServerAwardState" # 查询开服奖励状态
-Def_PlayerKey_QueryFamilyStoreTick = "QueryFamilyStoreTick" # 战盟仓库操作tick
Def_PlayerKey_QueryMarkIdCardIndex = 'QueryMarkIdCardIndex' # 指定账号生成卡类型
Def_PlayerKey_QueryNewGuyCardType = 'QueryNewGuyCardType' # 查询的新手卡类型
@@ -3138,7 +3131,6 @@
Def_PlayerKey_ComboBuffProcessState = "ComboBuffProcessState" #持续性buff连击处理状态
Def_PlayerKey_LvAwardQueryState = 'LvAwardQueryState' # 等级奖励领奖查询状态
Def_PlayerKey_StoreQueryState = 'StoreQueryState' # 商店全服购买次数查询状态
-Def_PlayerKey_MysticalShopLastTime = 'MysticalShopLastTime' # 神秘商店刷新时间
#===============================================================================
# # 持续性buff伤害处理连击技能ID列表
# # 因为释放一次技能后一段时间内是持续性的, 故连接判断效果仅处理一次, 持续时间内均受此效果影响, 不重复处理连击
@@ -3193,7 +3185,7 @@
Def_PDictType_FlashSale, #限时抢购
Def_PDictType_TJGNotify, # 脱机挂结果通知
Def_PDictType_LVAward, # 等级奖励领取信息记录
-Def_PDictType_OpenServerCampaign, # 开服活动
+Def_PDictType_4, # 开服活动
Def_PDictType_WeekParty, #周狂欢
Def_PDictType_FeastWeekParty, # 节日巡礼
Def_PDictType_LoginAward, # 登录奖励运营活动
@@ -3373,11 +3365,6 @@
Def_PDict_LoginDayAward = "PLoginDayAward" # 累计登陆领取情况
Def_PDict_CollNpcIDCollTime = "NPCIDCollTime_%s" # 采集NPCID对应每日对应采集次数,%sNPCID
Def_PDict_CollNpcIDCollTimeTotal = "NPCIDCollTimeTotal_%s" # 采集NPCID对应对应采集总次数,%sNPCID
-Def_PDict_ShopItemDayBuyCnt = "ShopItemDayBuyCnt_%s" # 商店NPC商品已购买次数,itemIndex
-Def_PDict_ShopItemStartTime = "ShopItemStartTime_%s" # 神秘限购商品开卖时间,itemIndex
-Def_PDict_MysticalShopGoods = "MysticalShopGoods_%s" # 神秘商店商品ID,索引
-Def_PDict_MysticalShopRefreshCnt = "MysticalShopRefreshCnt" # 神秘商店已手动刷新次数
-Def_PDict_MysticalShopLVRefreshCnt = "MysticalShopLVRefreshCnt" # 神秘商店等级段刷新次数
Def_PDict_MoneyMinus = "MoneyMinus_%s" # 货币对应负值, 参数[货币类型]
Def_PDict_Currency = "PlayerCurrency_%s" # 自定义货币类型, 参数[自定义货币类型]
Def_PDict_UseMoneyTotal = "UseMoneyTotal_%s" # 累计消耗货币, 参数[货币类型]
@@ -3421,6 +3408,11 @@
Def_PDict_DropCountToday = "DropCountToday_%s" # 今日物品已掉落次数,参数(物品ID)
Def_PDict_DropColorToday = "DropColorToday_%s" # 今日装备品质已掉落次数,参数(装备品质)
+
+#商城
+Def_PDict_ShopBuyCnt = "ShopBuyCnt_%s" # 商店商品已购买次数,参数(商品ID)
+Def_PDict_ShopRandUnlock = "ShopRandUnlock_%s" # 商店随机刷新解锁的商品ID解锁状态,参数(key编号)
+Def_PDict_ShopRefreshCnt = "ShopRefreshCnt_%s" # 今日已刷新次数,参数(商店类型)
# 签到
Def_PDict_SignInState = "SignInState_%s" # 按位记录每日签到状态,参数(key编号),状态:0-不可签到;1-已签到;2-可补签;3-已领取
@@ -3746,14 +3738,6 @@
Def_PDict_FamilyGCZSQGridItemID = "FamilyGCZSQItemID_%s" # 圣泉当前层格子抽中物品ID,参数(格子编号)
Def_PDict_FamilyGCZSQGridItemCnt = "FamilyGCZSQItemCnt_%s" # 圣泉当前层格子抽中物品个数,参数(格子编号)
#-------------------------------------------------------------------------------
-
-#开服活动,Def_PDictType_OpenServerCampaign
-#奖励记录 - 从低位到高位,每位表示:0-不可领;1-可领取;2-已领
-Def_PDict_OSC_BillAwardRecord = "OSCBillAwardRecord" # 开服活动排行奖励记录, 按活动类型位存储是否领取/处理过
-Def_PDict_OSC_TagAwardRecord = "OSCTagAwardRecord_%s" # 开服活动目标奖励记录, 参数(活动类型), 按奖励位存储是否领取
-Def_PDict_OSC_RecordData = "OSCRecordData_%s" # 开服活动记录数值, 求余亿部分,参数(活动类型)
-Def_PDict_OSC_RecordDataEx = "OSCRecordDataEx_%s" # 开服活动记录数值, 整除亿部分,参数(活动类型)
-Def_PDict_OSC_EndMailState = "EndMailState" # 开服活动结束发放邮件处理状态, 记录该状态的目的是防止开服活动版本变更导致旧号重复补发奖励;
# 法器
Def_PDict_FaQiLV = "FaQiLV" # 法器等级
@@ -4319,7 +4303,7 @@
Def_Cost_FBGatherSoulBoss, # 聚魂副本BOSS召唤 40
Def_Cost_CrossRealmPK, # 跨服PK
Def_Cost_LuckyTreasure, #幸运鉴宝
-Def_Cost_MysteryShopRefresh, # 神秘商店刷新
+Def_Cost_43, # 神秘商店刷新
Def_Cost_AuctionBid, # 拍卖行竞价
Def_Cost_45, # 购买活动次数 45
Def_Cost_46, # 副本买buff
@@ -4415,7 +4399,6 @@
Def_Cost_FBGatherSoulBoss:"FBGatherSoulBoss",
Def_Cost_CrossRealmPK:"CrossRealmPK",
Def_Cost_LuckyTreasure:"LuckyTreasure",
-Def_Cost_MysteryShopRefresh:"MysteryShopRefresh",
Def_Cost_AuctionBid:"AuctionBid",
Def_Cost_CreatFamily:"CreatFamily",
Def_Cost_BuyKillBossCnt:"BuyKillBossCnt",
@@ -4518,10 +4501,10 @@
ItemGive_StonePickoff, # 摘除宝石 10
ItemGive_EquipSuit, # 套装
ItemGive_NPCDrop, # NPC掉落
-ItemGive_OpenServerCampaign, # 开服活动
+ItemGive_13, # 开服活动
ItemGive_CTG, # CTG
ItemGive_DiceEx, # 我要天机 15
-ItemGive_FamilyStore, # 仙盟宝库
+ItemGive_16, # 仙盟宝库
ItemGive_Refine, # 炼丹
ItemGive_Chests, # 宝箱
ItemGive_TrialExchange, # 宗门兑换
@@ -4544,10 +4527,8 @@
ItemGive_StonePickoff:"StonePickoff",
ItemGive_EquipSuit:"EquipSuit",
ItemGive_NPCDrop:"NPCDrop",
- ItemGive_OpenServerCampaign:"OpenServerCampaign",
ItemGive_CTG:"CTG",
ItemGive_DiceEx:"DiceEx",
- ItemGive_FamilyStore:"FamilyStore",
ItemGive_Refine:"Refine",
ItemGive_Chests:"Chests",
ItemGive_TrialExchange:"TrialExchange",
@@ -4577,7 +4558,7 @@
ItemDel_AttrFruit, # 属性道具
ItemDel_AddBourseItem, # 上架交易所
ItemDel_EquipDecompose, # 装备分解
-ItemDel_FamilyStore, # 捐献装备 20
+ItemDel_20, # 捐献装备 20
ItemDel_Treasure, # 寻宝
ItemDel_WingExp, # 翅膀精炼经验
ItemDel_StoneUpgrade, # 宝石升级
@@ -4628,7 +4609,6 @@
ItemDel_AttrFruit:"AttrFruit",
ItemDel_AddBourseItem:"AddBourseItem",
ItemDel_EquipDecompose:"EquipDecompose",
- ItemDel_FamilyStore:"FamilyStore",
ItemDel_Treasure:"Treasure",
ItemDel_WingExp:"WingExp",
ItemDel_StoneUpgrade:"StoneUpgrade",
--
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