From b9bef849ab19b8a3d6e889e82c687eec736cbd2a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 10 十月 2025 20:42:29 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(徽章旗帜、旗号;捐献;公会加经验、加贡献度;搜索支持公会编号;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py |   20 +++++++-------------
 1 files changed, 7 insertions(+), 13 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index 1f6e2cb..ed41b74 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -30,8 +30,6 @@
 import PlayerFamily
 import ChPyNetSendPack
 import NetPackCommon
-import Operate_EquipStone
-import PlayerActBossTrial
 import PlayerXiangong
 import IpyGameDataPY
 import DataRecordPack
@@ -878,12 +876,8 @@
             return True
         if itemID not in ChConfig.Def_TransformItemIDList:
             return False
-        if itemID == ChConfig.Def_ItemID_FamilyContribution:
-            PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, itemCount, True, ShareDefine.Def_AddFAVReason_UseItem, True)
-        elif itemID == ChConfig.Def_ItemID_SilverMoney:
+        if itemID == ChConfig.Def_ItemID_SilverMoney:
             PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, itemCount)
-        elif itemID == ChConfig.Def_ItemID_FamilyActive:
-            PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FamilyActivity, itemCount)
         elif itemID == ChConfig.Def_ItemID_SP:
             PlayerControl.PlayerAddZhenQi(curPlayer, itemCount)
         elif itemID == ChConfig.Def_ItemID_GoldPaper:
@@ -999,11 +993,7 @@
                 #GameWorld.DebugLog("增加副本次数默认使用! mapID=%s" % mapID)
                 tagItem.Clear()
                 return True
-        #活动道具自动转化
-        if PlayerActBossTrial.CheckActItemAutoTransform(curPlayer, tagItem, itemID, tagItemCount):
-            tagItem.Clear()
-            return True
-        
+            
         if itemID in ChConfig.Def_TransformItemIDList or tagItem.GetType() == ChConfig.Def_ItemType_AutoUseMoney:
             # 直接转化为对应货币的物品仅在放入背包时直接转化,否则还是以真实物品的形式存在,但堆叠上限需要做特殊处理
             if packIndex == IPY_GameWorld.rptItem:
@@ -2334,7 +2324,11 @@
 def CheckPackSpaceEnough(curPlayer, itemList, isNotify=True):
     ## 检查玩家对应背包是否足够放入物品
     needPackSpaceDict = {}
-    for itemID, itemCnt, isAuctionItem in itemList:
+    for itemInfo in itemList:
+        if not itemInfo:
+            continue
+        itemID, itemCnt = itemInfo[:2]
+        isAuctionItem = itemInfo[2] if len(itemInfo) > 2 else 0
         curItem = GameWorld.GetGameData().GetItemByTypeID(itemID)
         if not curItem:
             return False

--
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