From b9bef849ab19b8a3d6e889e82c687eec736cbd2a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 10 十月 2025 20:42:29 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(徽章旗帜、旗号;捐献;公会加经验、加贡献度;搜索支持公会编号;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 115 +++++++++++++++++++--------------------------------------
1 files changed, 39 insertions(+), 76 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 02a556f..cab0095 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -62,8 +62,15 @@
#支持超20亿数值的数值点单位数值, 1亿
Def_PerPointValue = 100000000
-#真实玩家ID、仙盟ID是从100000开始
-#假玩家ID
+#真实玩家ID、仙盟ID是从 1000000 开始
+RealPlayerIDStart = 1000000
+RealFamilyIDStart = 1000000
+
+#机器人ID - 供功能用,线上版本支持的机器人
+RobotIDStart = 10001
+RobotIDMax = 19999
+
+#假玩家ID - 供内部功能测试用,一般线上版本没有,仅内部功能开发、测试用
FackPlayerIDStart = 1
FackPlayerIDMax = 9999
@@ -269,8 +276,6 @@
Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt' # 仙盟击杀骑宠boss数统计
Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount' # 骑宠争夺活动有效参考人数
-Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState" #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
-
Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
@@ -466,7 +471,9 @@
#此地方改动需要通知修改ChConfig.Def_BT_Cnt, ChConfig.Def_BT_SaveType
BillboardTypeList = (
Def_BT_MainLevel, # 主线关卡过关榜 0
-) = range(0, 1)
+Def_BT_Arena, # 演武场积分周榜 1
+Def_BT_Tianzi, # 天子考验伤害榜 2
+) = range(0, 3)
''' 跨服排行榜类型, 从 150 开始,最大条数在功能配置表 CrossBillboardSet 配置,没配默认100
与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -479,11 +486,10 @@
BillboardTypeAllList = BillboardTypeList + CrossBillboardTypeList
+BillboardNameDict = {Def_BT_MainLevel:"主线过关榜", Def_BT_Arena:"演武场积分周榜", Def_BT_Tianzi:"天子考验伤害榜"}
+
#仙盟榜单类型
FamilyBillboardList = []
-
-#排行榜Value1存储境界信息的榜单列表
-BTValue1_OfficialRankList = [Def_BT_MainLevel]
##---比率---
#百分率
@@ -614,7 +620,7 @@
CDBPlayerRefresh_RuneSplinters, # 符印碎片 170
CDBPlayerRefresh_RealmPoint, # 境界修炼点
CDBPlayerRefresh_Ysog, # 魔精
-CDBPlayerRefresh_FamilyActivity, # 仙盟活跃令
+CDBPlayerRefresh_FamilyCoin, # 仙盟公会币
CDBPlayerRefresh_ParryRateDef, # 抗格挡
CDBPlayerRefresh_PKState, # 战斗状态 175
CDBPlayerRefresh_BossState, # boss状态
@@ -727,14 +733,15 @@
CDBPlayerRefresh_DOTPer, # 持续增伤 283
CDBPlayerRefresh_DOTPerDef, # 持续减伤 284
CDBPlayerRefresh_GoldRushEnergy, # 淘金令 285
-) = range(146, 286)
+CDBPlayerRefresh_ArenaTicket, # 挑战券 286
+) = range(146, 287)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
-TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
+TYPE_Price_FamilyExp = 6 # 战盟经验
TYPE_Price_FamilyStoreScore = 10 # 战盟仓库积分
TYPE_Price_RealmPoint = 13 # 境界修炼点
TYPE_Price_Ysog = 14 # 魔精
-TYPE_Price_FamilyActivity = 15 # 仙盟活跃令
+TYPE_Price_FamilyCoin = 15 # 仙盟公会贡献币
TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃
TYPE_Price_Honor = 18 # 荣誉
TYPE_Price_BossActScore = 19 # boss活动积分,bt版用
@@ -768,12 +775,13 @@
TYPE_Price_HuanjinggeScore = 50 # 幻境阁积分
TYPE_Price_HeroScore = 51 # 招募积分
TYPE_Price_GoldRushEnergy = 52 # 淘金令体力
+TYPE_Price_ArenaTicket = 53 # 演武场挑战券
TYPE_Price_PayCoinDay = 98 # 代币时效,每日过天重置
TYPE_Price_PayCoin = 99 # 代币
#key可用于遍历所有货币,value仅GM相关会用到
MoneyNameDict = {
- 1:"金币", 41:"战锤", 42:"将星玉髓", 51:"招募积分", 52:"淘金令",
+ 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 51:"招募积分", 52:"淘金令", 53:"挑战券",
98:"代币时效", 99:"代币"
}
#MoneyNameDict = {
@@ -788,14 +796,8 @@
#需要记录累计消耗的货币类型
UseTotalPriceTypeList = [TYPE_Price_TiandaoFruit]
-#以下是旧的金钱类型
-TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
-TYPE_Price_GongXun = 105 # 功勋点
-TYPE_Price_ArrestPoint = 110 # 悬赏积分
-
# 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
TYPE_Price_CurrencyDict = {
- TYPE_Price_Family_Contribution:CDBPlayerRefresh_FamilyContribution,
TYPE_Price_FamilyStoreScore:CDBPlayerRefresh_FamilyStoreScore,
TYPE_Price_Rune:CDBPlayerRefresh_Rune,
TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
@@ -803,7 +805,7 @@
TYPE_Price_BourseMoney:None,
TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
- TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity,
+ TYPE_Price_FamilyCoin:CDBPlayerRefresh_FamilyCoin,
TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
@@ -825,6 +827,7 @@
TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
TYPE_Price_HeroScore:CDBPlayerRefresh_HeroScore,
TYPE_Price_GoldRushEnergy:CDBPlayerRefresh_GoldRushEnergy,
+ TYPE_Price_ArenaTicket:CDBPlayerRefresh_ArenaTicket,
TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
}
@@ -844,45 +847,15 @@
# 游戏功能ID定义,需确保唯一,与PyGameFuncControl.txt中FuncId一致
GameFuncID_Official = 12 # 官爵,境界
GameFuncID_Family = 15 # 战盟,仙盟
-GameFuncID_Billboard = 72 # 排行榜
-GameFuncID_SignDay = 81 # 签到
-GameFuncID_Treasure = 99 # 寻宝
GameFuncID_Arena = 195 # 竞技场
-GameFuncID_Wing = 3 # 翅膀
-GameFuncID_Pet = 6 # 宠物,灵宠
-GameFuncID_MagicWeapon = 7 # 法宝
-GameFuncID_Horse = 8 # 坐骑
-GameFuncID_GodWeapon = 20 # 神器
-GameFuncID_Talent = 149 # 天赋
-GameFuncID_RefineExp = 60 # 经验炼制,祈愿
-GameFuncID_RefineMoney = 61 # 金币炼制,祈愿
-GameFuncID_WorldLV = 71 # 世界等级
-GameFuncID_Friend = 73 # 好友
-GameFuncID_RefineStove = 87 # 炼丹炉
-GameFuncID_EquipWash = 91 # 洗练
-GameFuncID_FirstGoldTip = 128 # 首充优势提示
-GameFuncID_EquipDecompose = 123 # 装备分解
-GameFuncID_DailyQuest = 78 # 日常
-GameFuncID_FreeGoods = 130 # 极品白拿
-GameFuncID_OSSail = 132 # 开服特惠
-GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
-GameFuncID_AddPoint = 145 # 加点功能/灵根功能
-GameFuncID_LittleHelper = 146 # 小助手
-GameFuncID_TJG = 147 # 脱机挂
-GameFuncID_SuperGift = 150 # 超值礼包
-GameFuncID_CrossRealmPK = 157 # 跨服天梯
-GameFuncID_PenglaiBoss = 162 # 蓬莱仙境
-GameFuncID_ZhuXianBoss = 163 # 诛仙BOSS
-GameFuncID_FaQi = 199 # 法器
-GameFuncID_LianTi = 207 # 炼体
-GameFuncID_CrossBattlefield = 208 # 跨服古神战场
-GameFuncID_Championship = 210 # 排位
-GameFuncID_Guaji = 228 # 挂机
# 以下为暂时无用的
-GameFuncID_RunDaily = 34 # 日常跑环
-GameFuncID_RunFamily = 53 # 战盟跑环
-GameFuncID_ArrestTask = 7100 # 悬赏任务
+GameFuncID_Wing = -1 # 翅膀 3
+GameFuncID_Pet = -1 # 宠物,灵宠 6
+GameFuncID_Horse = -1 # 坐骑 8
+GameFuncID_GodWeapon = -1 # 神器 20
+GameFuncID_OSSail = -1 # 开服特惠 132
+GameFuncID_AddPoint = -1 # 加点功能/灵根功能 145
#家族悬赏任务完成状态记录位标识
Def_ArrestOverState_BitDic = {
@@ -955,11 +928,14 @@
Def_GameRecType_FamilyGCZCityWall, # 仙盟攻城战城池信息, zoneID 305
Def_GameRecType_TalkCache, # 聊天缓存,频道 306
Def_GameRecType_PlayerOfflineUnprocessed, # 离线玩家待处理事件,playerID 307
- ) = range(300, 1 + 307)
+ Def_GameRecType_ArenaRecord, # 演武场玩家挑战记录,playerID 308
+ ) = range(300, 1 + 308)
#通用信息记录新 - 字典key配置,如果有配置,则可额外按对应记录Value值存储字典,方便快速取值,可配置Value编号 1~8,配空默认 Value1
Def_GameRecValueKeyDict = {
Def_GameRecType_Xiangong:[1],
}
+#仅查看自己的记录
+Def_ViewGameRecSelfList = [Def_GameRecType_ArenaRecord]
#通用信息记录类型
Def_UniversalGameRecTypeList = (
@@ -1354,9 +1330,9 @@
# 阵容定义
LineupList = (
-Lineup_Main, # 主阵容
-Lineup_Arena, # 竞技场进攻阵容
-Lineup_ArenaDef, # 竞技场防守阵容
+Lineup_Main, # 主阵容 1
+Lineup_Arena, # 竞技场进攻阵容 2
+Lineup_ArenaDef, # 竞技场防守阵容 3
) = range(1, 1 + 3)
# 宠物物品数据状态
@@ -1626,7 +1602,7 @@
SuccType_DujieFBHelp, #渡劫护法成功X次 78
SuccType_DujieFBHelpPass, #渡劫助战成功X次 79
SuccType_XXX80, #废弃 80
-SuccType_FBEncourage, #x副本累计鼓舞X次 81
+SuccType_81, #x副本累计鼓舞X次 81
SuccType_EquipStar, #x件x阶x星 82
SuccType_XXX83, #废弃 83
SuccType_XXX84, #废弃 84
@@ -1645,7 +1621,7 @@
SuccType_XXX97, # 废弃97
SuccType_XXX98, # 废弃98
SuccType_XXX99, # 废弃99
-SuccType_FamilyTechLV, # 仙盟X技能X级100
+SuccType_100, # 100
SuccType_XXX101, # 废弃101
SuccType_XXX102, # 废弃102
SuccType_XXX103, # 废弃103
@@ -1745,8 +1721,7 @@
SuccType_Pray,SuccType_PetClassLV,
SuccType_QueenRelics,SuccType_XMZZConWin,
SuccType_Collect,SuccType_DogzBattle,
- SuccType_UseItem,SuccType_FamilyTechLV,
- SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
+ SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_XBXZ,
SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
]
@@ -1861,18 +1836,6 @@
EntFBAskRet_Other, # xx 其他限制
EntFBAskRet_Max,
) = range(18)
-
-
-#增加仙盟活跃的活动类型
-FamilyActiveIDList = (
-FamilyActive_Task, #仙盟任务
-FamilyActive_Party, #仙盟宴会
-FamilyActive_BOSS, #仙盟BOSS
-FamilyActive_War, #仙盟联赛
-FamilyActive_HelpDujie, #同盟护法
-FamilyActive_SWRH, #守卫人皇
-) = range(1,6+1)
-
# BOSS 功能标识区分 对应KillBossCntLimit,主要根据击杀类型不同区分
(
--
Gitblit v1.8.0