From ba67d86ccc7dde96a4fe2bb2ae3abfbd0aacc561 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 十一月 2025 12:00:10 +0800
Subject: [PATCH] 237 【福利内容】每日任务/每周任务/章节奖励-服务端(增加每日任务类型 6 ~ 10)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py |   24 ++++--------------------
 1 files changed, 4 insertions(+), 20 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
index 51b29fe..7c37ebe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -18,6 +18,7 @@
 import ItemCommon
 import NPCCommon
 import ReadChConfig
+import PlayerActivity
 import ChPyNetSendPack
 import NetPackCommon
 import IpyGameDataPY
@@ -1531,7 +1532,7 @@
 def AddEnterFBCount(curPlayer, fbID, addCount=1, lineBit=-1, isFree=False):
     ## 增加玩家进入副本次数
     ## @param isFree: 是否免费进入的,免费的不增加实际进入次数,但需要触发进入次数额外处理,如活跃、成就等
-    #addCountEx = addCount
+    addCountEx = addCount
     addCount = 0 if isFree else addCount
     fbID = GetRecordMapID(fbID)
     enterCntKey = ChConfig.Def_Player_Dict_FbEnterCnt % fbID
@@ -1543,14 +1544,13 @@
         PlayerControl.NomalDictSetProperty(curPlayer, enterCntKey, updValue)
     else:
         maxCnt = GetEnterFBMaxCnt(curPlayer, fbID)
-        if enterCnt >= maxCnt:
+        if not isFree and enterCnt >= maxCnt:
             return False
         updCnt = min(maxCnt, enterCnt + addCount)
         addCount = updCnt-enterCnt
         PlayerControl.NomalDictSetProperty(curPlayer, enterCntKey, updCnt)
         
-        #PlayerActivity.OnEnterFBActivity(curPlayer, fbID, updCnt, addCountEx)
-        #PlayerSuccess.AddEnterFBSuccess(curPlayer, fbID, addCountEx)
+        PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_FBFinish, addCountEx, [fbID])
         updValue = updCnt
     GameWorld.DebugLog("    AddEnterFBCount fbID=%s, addCount=%s, lineBit=%s, enterCnt=%s,updValue=%s" 
                        % (fbID, addCount, lineBit, enterCnt, updValue), curPlayer.GetPlayerID())
@@ -1677,22 +1677,6 @@
 #        if mapID in mapIDList:
 #            return dataMapID
     return mapID
-
-def GetGeneralTrainMapIDList():
-    ## 获取通用养成副本
-    GeneralTrainMapIDList = IpyGameDataPY.GetConfigEx("GeneralTrainMapIDList")
-    if not GeneralTrainMapIDList:
-        GeneralTrainMapIDList = []
-        ipyDataMgr = IpyGameDataPY.IPY_Data()
-        for i in xrange(ipyDataMgr.GetFBGeneralTrainCount()):
-            ipyData = ipyDataMgr.GetFBGeneralTrainByIndex(i)
-            dMapID = ipyData.GetDataMapID()
-            if dMapID not in GeneralTrainMapIDList:
-                GeneralTrainMapIDList.append(dMapID)
-        GeneralTrainMapIDList = IpyGameDataPY.SetConfigEx("GeneralTrainMapIDList", GeneralTrainMapIDList)
-        #GameWorld.Log("加载GeneralTrainMapIDList=%s" % GeneralTrainMapIDList)
-        
-    return GeneralTrainMapIDList
 
 def Sync_FBPlayerFBInfoData(curPlayer, mapIDInfo=None):
     ## 通知个人通用副本信息

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