From ba67d86ccc7dde96a4fe2bb2ae3abfbd0aacc561 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 十一月 2025 12:00:10 +0800
Subject: [PATCH] 237 【福利内容】每日任务/每周任务/章节奖励-服务端(增加每日任务类型 6 ~ 10)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py | 22 ++++------------------
1 files changed, 4 insertions(+), 18 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index 519373b..7575923 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -31,9 +31,7 @@
import GameFuncComm
import IpyGameDataPY
import CrossPlayerData
-import PlayerSuccess
import PlayerActLunhuidian
-import PlayerActHorsePetTrain
import PlayerActTask
import PlayerPet
@@ -116,17 +114,10 @@
if not curPlayer.GetInitOK():
return
- customMapID = PlayerControl.GetCustomMapID(curPlayer)
- if customMapID:
- ipyMapData = IpyGameDataPY.GetIpyGameData("ChinMap", customMapID)
- if not ipyMapData or not ipyMapData.GetCanRide():
- PlayerControl.NotifyCode(curPlayer, "RideLimit_lhs_0")
- return
- else:
- #地图不允许骑马 RideLimit_lhs_0
- if not GameWorld.GetMap().GetMapCanRide():
- PlayerControl.NotifyCode(curPlayer, "RideLimit_lhs_0")
- return
+ #地图不允许骑马 RideLimit_lhs_0
+ if not GameWorld.GetMap().GetMapCanRide():
+ PlayerControl.NotifyCode(curPlayer, "RideLimit_lhs_0")
+ return
#检查玩家状态,只有在空闲状态才能上马
if curPlayer.GetPlayerVehicle() != IPY_GameWorld.pvNull :
@@ -641,15 +632,11 @@
if updClassLV > horseLV:
# 玩家马匹进阶
DataRecordPack.DR_NewHorseByClassUp(curPlayer, updClassLV, 0)
- # 记录开服活动马匹阶级
- #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Horse, updClassLV)
- PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_HorseAllLV, updClassLV)
Sync_HorseClassData(curPlayer)
# 刷属性,更新排行榜
RefreshHorseAttr(curPlayer)
- PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {costItemID:costItemCount})
PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_HorseUpItem, costItemCount)
PlayerActLunhuidian.AddLunhuidianValue(curPlayer, PlayerActLunhuidian.AwardType_UseItem, costItemID, costItemCount)
return
@@ -732,7 +719,6 @@
# 刷属性,更新排行榜
RefreshHorseAttr(curPlayer)
- PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {costItemID:costItemCount})
if trainType == 2:
PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_HorseTrainItem2, costItemCount)
elif trainType == 3:
--
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