From baf4ee227536731ef58efa186d3b23924d9d2729 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 27 十一月 2025 15:39:36 +0800
Subject: [PATCH] 349 【配套功能】功能预告-服务端(功能开启增加主线关卡进度条件)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
index e88407c..0c8172e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -90,6 +90,10 @@
if limitOpenDay and serverDay < limitOpenDay and checkServerDay:
continue
+ limitManLevel = ipyData.GetLimitManLevel()
+ if limitManLevel and limitManLevel < PlayerControl.GetMainLevelPassValue(curPlayer):
+ continue
+
# 先更新值再处理开启逻辑,不能可能导致在功能开启逻辑中再开启功能引发的递归死循环
befValue, updValue = GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch, funcID, 1)
if befValue == updValue:
--
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