From bc5f3f1c88d225109fa39a85b209ef13f5fb52a9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 06 二月 2026 21:28:13 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(跨服公会所有基本功能支持、跨服砍价支持;修改查看目标公会、查看目标玩家方式;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py |   48 +++++++++++++++++++++++++++++++-----------------
 1 files changed, 31 insertions(+), 17 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
index 6ddd0c0..8fd4477 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
@@ -23,25 +23,33 @@
 import PlayerFamily
 import CrossPlayer
 import DBDataMgr
+import DBFamily
 import time
 
 def GetGMServerIDList(curPlayer):
     ## 获取命令额外发送到其他服务器,如跨服
     crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
-    GameWorld.DebugAnswer(curPlayer, "GetGMServerIDList: %s" % crossServerID)
+    GameWorld.DebugAnswer(curPlayer, "本服公会互通跨服ID:%s" % crossServerID)
     if crossServerID:
         return [crossServerID]
     return []
 
-def OnExecCross(crossPlayer, msgList):
+def OnExecCross(crossPlayer, gmList):
     ## 跨服执行命令
-    GameWorld.DebugLog("OnExecCross %s" % msgList, crossPlayer.GetPlayerID())
+    playerID = crossPlayer.GetPlayerID()
+    familyMgr = DBDataMgr.GetFamilyMgr()
+    familyID = familyMgr.GetPlayerFamilyID(playerID)
+    zoneID = familyMgr.GetFamilyZoneID(familyID)
+    GameWorld.DebugAnswer(crossPlayer, "跨服公会ID:%s,zoneID=%s" % (familyID, zoneID))
+    OnExec(crossPlayer, gmList)
     return
 
 def OnExec(curPlayer, msgList):
     ## 游戏服执行命令
     
     if not msgList:
+        if GameWorld.IsCrossServer():
+            return
         GameWorld.DebugAnswer(curPlayer, "设置等级: Family lv 等级 经验")
         GameWorld.DebugAnswer(curPlayer, "设置徽章: Family e 徽章ID [剩余时间秒]")
         GameWorld.DebugAnswer(curPlayer, "设置贡献: Family c 今日贡献 累计贡献 [成员ID]")
@@ -56,9 +64,11 @@
     if not crossPlayer:
         return
     
+    isMainServer = GameWorld.IsMainServer()
     value = msgList[0]
-    
     if value == "l":
+        if not isMainServer:
+            return
         leaveCnt = msgList[1] if len(msgList) > 1 else 0
         kickedCnt = msgList[2] if len(msgList) > 2 else 0
         lastVoluntarily = msgList[3] if len(msgList) > 3 else 0
@@ -68,63 +78,67 @@
         GameWorld.DebugAnswer(curPlayer, "设置离开: Info=%s,%s" % (leaveInfo, GameWorld.ChangeTimeNumToStr(leaveTime)))
         return
     
-    familyID = curPlayer.GetFamilyID()
+    if isMainServer and DBFamily.IsFamilyCross():
+        GameWorld.DebugAnswer(curPlayer, "公会已跨服由跨服执行命令")
+        return
+    
+    familyID = crossPlayer.GetFamilyID()
     familyMgr = DBDataMgr.GetFamilyMgr()
     curFamily = familyMgr.FindFamily(familyID) if familyID else None
     if not curFamily:
-        GameWorld.DebugAnswer(curPlayer, "玩家未加入仙盟!")
+        GameWorld.DebugAnswer(crossPlayer, "玩家未加入仙盟!")
         return
     
     if value == "lv":
         lv = msgList[1] if len(msgList) > 1 else 1
         exp = msgList[2] if len(msgList) > 2 else 0
         if not IpyGameDataPY.GetIpyGameData("Family", lv):
-            GameWorld.DebugAnswer(curPlayer, "仙盟等级不存在: %s" % (lv))
+            GameWorld.DebugAnswer(crossPlayer, "仙盟等级不存在: %s" % (lv))
             return
         curFamily.SetLV(lv)
         curFamily.SetExp(exp)
-        GameWorld.DebugAnswer(curPlayer, "设置仙盟等级:%s, exp=%s" % (lv, exp))
+        GameWorld.DebugAnswer(crossPlayer, "设置仙盟等级:%s, exp=%s" % (lv, exp))
         
     elif value == "e":
         emblemID = msgList[1] if len(msgList) > 1 else 0
         setExpireTimes = msgList[2] if len(msgList) > 2 else None
         emblemActionObj = PlayerFamilyEmblem.AddFamilyEmblem(curFamily.GetID(), emblemID, setExpireTimes)
         if not emblemActionObj:
-            GameWorld.DebugAnswer(curPlayer, "该徽章ID无法添加")
+            GameWorld.DebugAnswer(crossPlayer, "该徽章ID无法添加")
             return
         endTime = PlayerFamilyEmblem.GetActionEmblemEndTime(emblemActionObj)
-        GameWorld.DebugAnswer(curPlayer, "添加徽章(%s)到期:%s" % (emblemID, GameWorld.ChangeTimeNumToStr(endTime)))
+        GameWorld.DebugAnswer(crossPlayer, "添加徽章(%s)到期:%s" % (emblemID, GameWorld.ChangeTimeNumToStr(endTime)))
         return
     
     elif value == "m":
-        CreateFamily.OnExec(curPlayer, msgList)
+        CreateFamily.OnExec(crossPlayer, msgList)
         return
     
     elif value == "n":
         PlayerFamily.SetRenameTime(curFamily, 0)
-        GameWorld.DebugAnswer(curPlayer, "重置改名CD")
+        GameWorld.DebugAnswer(crossPlayer, "重置改名CD")
         
     elif value == "c":
         contribDay = msgList[1] if len(msgList) > 1 else 0
         contribTotal = msgList[2] if len(msgList) > 2 else 0
-        memID = msgList[3] if len(msgList) > 3 else curPlayer.GetPlayerID()
+        memID = msgList[3] if len(msgList) > 3 else crossPlayer.GetPlayerID()
         member = curFamily.FindMember(memID)
         if not member:
-            GameWorld.DebugAnswer(curPlayer, "不存在该成员ID:%s" % memID)
+            GameWorld.DebugAnswer(crossPlayer, "不存在该成员ID:%s" % memID)
             return
         member.SetContribDay(contribDay)
         member.SetContribTotal(contribTotal)
-        GameWorld.DebugAnswer(curPlayer, "设置贡献:%s/%s, ID:%s" % (contribDay, contribTotal, memID))
+        GameWorld.DebugAnswer(crossPlayer, "设置贡献:%s/%s, ID:%s" % (contribDay, contribTotal, memID))
         
     elif value == "ml":
         memID = msgList[1] if len(msgList) > 1 else 0
         logoutMinutes = msgList[2] if len(msgList) > 2 else 0
         member = curFamily.FindMember(memID)
         if not member:
-            GameWorld.DebugAnswer(curPlayer, "不存在该成员ID:%s" % memID)
+            GameWorld.DebugAnswer(crossPlayer, "不存在该成员ID:%s" % memID)
             return
         member.SetOffTime(int(time.time()) - logoutMinutes * 60)
-        GameWorld.DebugAnswer(curPlayer, "成员ID:%s,离线时间:%s" % (memID, GameWorld.ChangeTimeNumToStr(member.GetOffTime())))
+        GameWorld.DebugAnswer(crossPlayer, "成员ID:%s,离线时间:%s" % (memID, GameWorld.ChangeTimeNumToStr(member.GetOffTime())))
         
     PlayerFamily.Sync_FamilyInfo(crossPlayer)
     return

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