From bc5f3f1c88d225109fa39a85b209ef13f5fb52a9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 06 二月 2026 21:28:13 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(跨服公会所有基本功能支持、跨服砍价支持;修改查看目标公会、查看目标玩家方式;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py |   15 ++-------------
 1 files changed, 2 insertions(+), 13 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
index 9468da1..ab7d2db 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
@@ -150,16 +150,10 @@
         
     #发送未拾取的物品给玩家
     if mapID in ChConfig.Def_SendUnPickItemMailMapIDList and unPickItemDict:
-        isCrossServer = GameWorld.IsCrossServer()
-        playerServerGroupIDDict = PyGameData.g_crossPlayerServerGroupIDInfo.get(copyMapID, {})
         for ownerID, mailItemList in unPickItemDict.items():
             GameWorld.Log("发送未拾取的物品给玩家: %s" % mailItemList, ownerID)
-            if isCrossServer:
-                serverGroupID = playerServerGroupIDDict.get(ownerID, 0)
-                # 删除旧版发送邮件,如果功能还有需要,可使用新版本发送邮件 PlayerMail
-            else:
-                PlayerControl.SendMailByKey("ItemNoPickUp", [ownerID], mailItemList, [gameWorld.GetMapID()])
-        
+            PlayerControl.SendMailByKey("ItemNoPickUp", [ownerID], mailItemList, [gameWorld.GetMapID()])
+            
     playerManager = gameWorld.GetMapCopyPlayerManager()
     
     GameServer_DynamicLineMapStateChange(gameWorld, IPY_GameWorld.fbosClosed)
@@ -176,7 +170,6 @@
     FreeOrClearFBByAutoSize(gameWorld)
     
     gameWorld.SetPropertyID(0)
-    PyGameData.g_crossPlayerServerGroupIDInfo.pop(copyMapID, None)
     return
 
 def GameServer_DynamicLineMapStateChange(gameWorld, state):
@@ -540,9 +533,6 @@
     #通知RouteServer 消息
     __ProcessRouteServer(gameWorld, tick)
     
-    #定时检测关闭超时文件
-    EventReport.OnTimeCloseScribeTxt()
-    
     #地图自定义随机刷怪
     NPCRealmRefresh.ProcessRealmNPCRefresh(gameWorld, tick)
     return
@@ -575,7 +565,6 @@
 #  @remarks 函数详细说明 每条分线都会触发该函数
 def InitGameWorld(tick):
     gameWorld = GameWorld.GetGameWorld()
-    ItemCommon.InitPyItem()
     #处理副本逻辑
     FBLogic.OnInit(tick)
     #初始化地图时钟

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