From bea3ae882f1b6b22b0d67f20d28b0892d3c89b81 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 20 十二月 2025 17:40:44 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(周瑜小乔潜能1;步练师潜能1、5;孙坚潜能1、3;增加灼烧增减伤属性;增加触发方式52;优化效果5022、5504;增加效果5026;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py | 7 +++++++
1 files changed, 7 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
index e88407c..91fe638 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -29,6 +29,7 @@
import PlayerControl
import FunctionNPCCommon
import PlayerActBuyCountGift
+import OpenServerActivity
import PlayerActLoginNew
import PlayerActTask
import ItemControler
@@ -45,6 +46,8 @@
ShareDefine.GameFuncID_Shop:lambda curObj:FunctionNPCCommon.DoShopOpen(curObj),
ShareDefine.GameFuncID_Horse:lambda curObj:PlayerHorse.DoHorseOpen(curObj),
ShareDefine.GameFuncID_Travel:lambda curObj:PlayerTravel.DoTravelOpen(curObj),
+ ShareDefine.GameFuncID_OSA_MainLevel:lambda curObj:OpenServerActivity.DoOSA_MainLevel(curObj),
+ ShareDefine.GameFuncID_OSA_HeroCall:lambda curObj:OpenServerActivity.DoOSA_HeroCall(curObj),
}
def GetFuncOpenLVIpyData(funcID): return IpyGameDataPY.GetIpyGameData("FuncOpenLV", funcID)
@@ -90,6 +93,10 @@
if limitOpenDay and serverDay < limitOpenDay and checkServerDay:
continue
+ limitManLevel = ipyData.GetLimitManLevel()
+ if limitManLevel and PlayerControl.GetMainLevelPassValue(curPlayer) < limitManLevel:
+ continue
+
# 先更新值再处理开启逻辑,不能可能导致在功能开启逻辑中再开启功能引发的递归死循环
befValue, updValue = GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch, funcID, 1)
if befValue == updValue:
--
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