From bea3ae882f1b6b22b0d67f20d28b0892d3c89b81 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 20 十二月 2025 17:40:44 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(周瑜小乔潜能1;步练师潜能1、5;孙坚潜能1、3;增加灼烧增减伤属性;增加触发方式52;优化效果5022、5504;增加效果5026;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
index 6861b51..7ae652f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -437,7 +437,7 @@
     getList = []
     if isAll:
         spaceList = IpyGameDataPY.GetFuncEvalCfg("GoldRush", 1)
-        maxSpace = sum(spaceList) if GoldRushAutoCanUse(curPlayer) else spaceList[0]
+        maxSpace = sum(spaceList)
         for index in range(maxSpace):
             goldID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldRushWarehouse % index)
             if not goldID:

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