From bea3ae882f1b6b22b0d67f20d28b0892d3c89b81 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 20 十二月 2025 17:40:44 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(周瑜小乔潜能1;步练师潜能1、5;孙坚潜能1、3;增加灼烧增减伤属性;增加触发方式52;优化效果5022、5504;增加效果5026;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py
index 218145c..d5d5d9e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6004.py
@@ -18,7 +18,7 @@
import BattleObj
#import GameWorld
-def GetHappenValue(attacker, defender, curEffect, effSkill, **skillkwargs):
+def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
checkInStateList = curEffect.GetEffectValue(1)
if checkInStateList:
checkMainSkillTag = curEffect.GetEffectValue(2)
--
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