From c215892f0f794eb86a641e56a99d535faeab3a7f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 20 十一月 2025 18:49:05 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(赵云所有技能;增加效果5023 6019 6020;5011效果增加可验证战斗类型;5022效果支持多属性;战斗增减伤改名;增加触发方式28~39)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py |   16 ----------------
 1 files changed, 0 insertions(+), 16 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py
index 54137cc..f018e5a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py
@@ -17,9 +17,7 @@
 
 import GameWorld
 import PlayerPrestigeSys
-import IpyGameDataPY
 import PlayerControl
-import PlayerGubao
 import ChConfig
 
 
@@ -41,20 +39,6 @@
     value = cmdList[0]
     if value == 0:
         curPlayer.SetOfficialRank(ChConfig.Def_InitOfficialRank)
-        curPlayer.SetFreePoint(0)
-        GameWorld.DebugAnswer(curPlayer, "重置境界!")
-        GameWorld.DebugAnswer(curPlayer, "重置灵根点!")
-        effType = PlayerGubao.GubaoEffType_RealmLVAddLinggen
-        ipyDataMgr = IpyGameDataPY.IPY_Data()
-        for index in range(ipyDataMgr.GetGubaoCount()):
-            ipyData = ipyDataMgr.GetGubaoByIndex(index)
-            gubaoID = ipyData.GetGubaoID()
-            addFreePointAlready = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GubaoItemEffValue % (gubaoID, effType))
-            if not addFreePointAlready:
-                continue
-            GameWorld.DebugAnswer(curPlayer, "重置古宝(%s)效果(%s)增加灵根点:%s" % (gubaoID, effType, addFreePointAlready))
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GubaoItemEffValue % (gubaoID, effType), 0)
-            PlayerGubao.Sync_GubaoItemEffInfo(curPlayer, gubaoID, effType, force=True)
         GameWorld.DebugAnswer(curPlayer, "重置境界OK")
         return
     if value == 1:

--
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