From c26f44a3d2d8debf560f46fb09e23761516ab7b4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 28 十月 2025 16:36:28 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(王元姬、张宝技能;增加释放方式5-弹射攻击,9-弹射治疗,1002-持续治疗;增加效果6015-增加弹射次数;效果7004-随机弹射次数;效果5005-按类型清除buff;增加技能类型15-清除净化buff类;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py | 8 --------
1 files changed, 0 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
index b14d8bb..54125ab 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -23,7 +23,6 @@
import ItemControler
import IpyGameDataPY
import ChConfig
-import PlayerSuccess
import DataRecordPack
import random
@@ -218,13 +217,6 @@
# 通知合成成功
ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess, makeItemID)
- #成功合成1个物品成就
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundItemEx, compoundCnt, [makeItemID])
- #合成X阶X颜色X星级以上装备, 星级改为装备位了,暂时没有用,屏蔽
- #classLV = ItemCommon.GetItemClassLV(makeItemData)
- #itemColor = makeItemData.GetItemColor()
- #itemQuality = makeItemData.GetItemQuality()
- #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
# 合成失败
else:
GameWorld.DebugLog("合成失败!")
--
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