From c280ced8be799a899efc78b21cc807d435ab6609 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 10 二月 2026 19:34:03 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(退出公会时间根据当前是否互通取对应的本服或跨服时间;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py |    9 ---------
 1 files changed, 0 insertions(+), 9 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
index b4f163d..94d6dd6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -28,10 +28,7 @@
 import PassiveBuffEffMng
 import SkillCommon
 import SkillShell
-import PlayerSuccess
 import DataRecordPack
-import PlayerWeekParty
-import ItemControler
 
 import time
 
@@ -292,8 +289,6 @@
             if curItem.IsEmpty():
                 GameWorld.DebugLog("神兽有装备未穿戴,无法助战!dogzID=%s,packIndex=%s" % (dogzID, i), playerID)
                 return
-        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DogzBattle, 1, [dogzID])
-        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Dogz, dogzID, False)
         
     isFight = True if batteState else False
     GameWorld.DebugLog("神兽助战状态变更!dogzID=%s,isFight=%s" % (dogzID, isFight), playerID)
@@ -608,10 +603,6 @@
     # 技能属性,从Def_CalcAttrFunc_Dogz获取
     skillAttrList = CalcDogzBattleSkillAttr(curPlayer)
     PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_DogzBattleSkill, skillAttrList)
-    #成就
-    if isUpdateSucc:
-        PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_DogzEquipPlus)
-        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DogzEquipPlus, totalPlusLv)
     return
 
 def GetFightDogzTotalPlusLv(curPlayer):

--
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