From c280ced8be799a899efc78b21cc807d435ab6609 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 10 二月 2026 19:34:03 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(退出公会时间根据当前是否互通取对应的本服或跨服时间;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 66 +++++++++++++++++++++++++++++---
1 files changed, 59 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 924a4e1..f8f6636 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -165,6 +165,8 @@
PlayerLoginRefreshFamily(crossPlayer) # 必须先刷新
Sync_RequestAddFamilyInfo(crossPlayer, False)
PlayerTalk.NotifyTalkCache(crossPlayer, [IPY_GameWorld.tcFamily]) # 公会聊天缓存
+ if GameWorld.IsCrossServer():
+ PlayerTalk.NotifyTalkCache(crossPlayer, [IPY_GameWorld.tcCountry]) # 跨服公会聊天缓存
PlayerFamilyTaofa.OnCrossPlayerLogin(crossPlayer)
return
@@ -295,6 +297,7 @@
if not member:
return
member.RefreshMemberByID(playerID)
+ Broadcast_FamilyInfo(familyID, changeMemIDList=[playerID], excludeIDList=[playerID]) # 成员信息变更
return
def FamilyPyPackForwarding(curPlayer, clientData, tick, funcName, needResult=False, reqCD=0.5, reqDataEx=None):
@@ -804,12 +807,17 @@
joinCDMinute = joinCDMinuteList[kickedCnt - 1] if len(joinCDMinuteList) >= kickedCnt else joinCDMinuteList[-1]
if joinCDMinute:
cdTimes = joinCDMinute * 60
- passTimes = int(time.time()) - leaveFamilyTime
+ passTimes = GetFamilyTime() - leaveFamilyTime
if passTimes < cdTimes:
GameWorld.DebugLog("加入公会CD中: leaveCnt=%s,kickedCnt=%s,lastVoluntarily=%s,leaveFamilyTime=%s(%s),passTimes=%s < %s"
% (leaveCnt, kickedCnt, lastVoluntarily, leaveFamilyTime, GameWorld.ChangeTimeNumToStr(leaveFamilyTime), passTimes, cdTimes))
return True
return False
+
+def GetFamilyTime():
+ if GameWorld.IsMainServer() and DBFamily.IsFamilyCross():
+ return CrossMgr.GetSSServerMgr().GetCrossTime()
+ return int(time.time())
def AutoJoinFamily(crossPlayer):
if crossPlayer.GetFamilyID():
@@ -1593,13 +1601,19 @@
if CheckFamilyNameExists(crossPlayer, newName, fromServerID):
return
+ zoneMgr = familyMgr.GetZoneFamilyMgrByFamilyID(familyID)
+ if not zoneMgr:
+ return
+
+ if not zoneMgr.FamilyRemainName(family, newName):
+ return
+
+ if cdHours:
+ SetRenameTime(family, curTime)
+
moneyType, moneyValue = IpyGameDataPY.GetFuncEvalCfg("FamilyRename", 1)
if moneyType and moneyValue:
CrossPlayer.CostPlayerResources(crossPlayer, "FamilyRename", costMoneyDict={moneyType:moneyValue})
-
- family.SetName(newName)
- if cdHours:
- SetRenameTime(family, curTime)
crossPlayerMgr = CrossPlayer.GetCrossPlayerMgr()
for index in xrange(family.GetCount()):
@@ -2022,7 +2036,7 @@
def OnFamilyTalk(curPlayer, familyID, talkPack, tick):
clientData, tick = None, 0
reqDataEx = {"talkBuffer":talkPack.GetBuffer()}
- FamilyPyPackForwarding(curPlayer, clientData, tick, "__OnFamilyTalk", reqCD=0, reqDataEx=reqDataEx)
+ FamilyPyPackForwarding(curPlayer, clientData, tick, "__OnFamilyTalk", reqDataEx=reqDataEx)
return
def __OnFamilyTalk(crossPlayer, clientData, tick, fromServerID=0, reqDataEx=None):
talkBuffer = reqDataEx["talkBuffer"]
@@ -2040,6 +2054,44 @@
content = clientPack.Content
bubbleBox = clientPack.BubbleBox
PlayerTalk.DoTalkCache(channelType, playerID, content, bubbleBox, familyID)
+ return
+
+def OnCrossFamilyTalk(curPlayer, talkPack, tick):
+ ## 跨服公会聊天,与跨服公会互通范围一致
+ crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
+ if crossServerID <= 0:
+ GameWorld.DebugLog("本服公会未互通,不允许跨服聊天")
+ return
+ clientData, tick = None, 0
+ reqDataEx = {"talkBuffer":talkPack.GetBuffer()}
+ FamilyPyPackForwarding(curPlayer, clientData, tick, "__OnCrossTalk", reqDataEx=reqDataEx)
+ return
+def __OnCrossTalk(crossPlayer, clientData, tick, fromServerID=0, reqDataEx=None):
+ talkBuffer = reqDataEx["talkBuffer"]
+ playerID = crossPlayer.GetPlayerID()
+
+ if not talkBuffer:
+ return
+
+ familyMgr = DBDataMgr.GetFamilyMgr()
+ zoneID = familyMgr.GetZoneIDInThisServer(fromServerID)
+ if zoneID < 0:
+ GameWorld.ErrLog("找不到服务器ID在跨服中的公会分区! fromServerID=%s" % fromServerID)
+ return
+ zoneMgr = familyMgr.GetZoneFamilyMgr(zoneID)
+ serverIDList = zoneMgr.GetZoneServerIDList()
+ if not serverIDList:
+ return
+
+ clientPack = ChPyNetSendPack.tagMCTalk()
+ clientPack.ReadData(talkBuffer)
+ CrossPlayer.SendFackPackToServerList(clientPack, serverIDList)
+
+ # 聊天缓存
+ channelType = clientPack.ChannelType
+ content = clientPack.Content
+ bubbleBox = clientPack.BubbleBox
+ PlayerTalk.DoTalkCache(channelType, playerID, content, bubbleBox)
return
## -------------------------------------- 游戏服本服处理 --------------------------------------------
@@ -2140,7 +2192,7 @@
curPlayer.SetFamilyActiveValue(0)
curPlayer.SetLastWeekFamilyActiveValue(0)
curPlayer.SetFamilyLV(0)
- PlayerControl.SetLeaveFamilyTimeEx(curPlayer, int(time.time()))
+ PlayerControl.SetLeaveFamilyTimeEx(curPlayer, GetFamilyTime())
leaveCnt, kickedCnt, _ = PlayerControl.GetLeaveFamilyInfo(curPlayer)
GameWorld.DebugLog("__OnLeaveFamily: isVoluntarily=%s,leaveCnt=%s,kickedCnt=%s" % (isVoluntarily, leaveCnt, kickedCnt))
delMoneyType, delMoneyPer = IpyGameDataPY.GetFuncCfg("FamilyLeave", 3), 0
--
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