From c35e176a3b05f745600c6e60f168313d2b9e7b30 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 17 九月 2025 12:00:19 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(司马懿技能;增加按层级结算持续buff效果5003;增加非按攻击力计算伤害支持;技能伤害增加可限制最大攻击力百分比上限配置;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |  181 ++------------------------------------------
 1 files changed, 11 insertions(+), 170 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index ba98981..6361081 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -23,14 +23,12 @@
 import ChPlayer
 import GameServerRefresh
 import ShareDefine
-import PlayerGameWallow
 import PlayerSignDay
 import PlayerCoin
 import PlayerControl
 import PlayerFamily
 import PlayerFamilyZhenfa
 import PlayerOnlinePrize
-import NPCCustomRefresh
 import PlayerLoginDayAward
 import NPCCommon
 import FunctionNPCCommon
@@ -39,33 +37,19 @@
 import FBCommon
 import PlayerSuccess
 import PlayerFreeGoods
-import PlayerMagicWeapon
 import ChItem
 import PlayerGoldInvest
-import PlayerNewGuyCard
 import PlayerCrossRealmPK
 import PlayerCrossChampionship
-import PlayerCrossBattlefield
 import PlayerPet
-import BossHurtMng
 import PlayerRecover
-import GameLogic_FamilyParty
 import PlayerFamilyRedPacket
-import GameLogic_FamilyInvade
-import GameLogic_ElderBattlefield
-import GameLogic_AllFamilyBoss
-import GameLogic_HorsePetBoss
-import GameLogic_FamilyWar
 import OpenServerCampaign
 import PlayerCostRebate
 import CrossActCTGBillboard
 import CrossActAllRecharge
 import PlayerActCollectWords
 import PlayerActTotalRecharge
-import PlayerActGarbageSorting
-import PlayerActXianXiaMJ
-import PlayerActGubao
-import PlayerActHorsePetTrain
 import PlayerActLianqi
 import PlayerActGodGift
 import PlayerActFamilyGCZ
@@ -76,7 +60,6 @@
 import PlayerActRechargePrize
 import PlayerActGrowupBuy
 import PlayerActTurntable
-import PlayerActBossTrial
 import PlayerActBuyOne
 import PlayerSpringSale
 import PlayerBossReborn
@@ -93,36 +76,27 @@
 import PlayerActLogin
 import PlayerFlashGiftbag
 import PlayerDailyGiftbag
-import PlayerFairyCeremony
 import PlayerOfflineSupport
-import PlayerNewFairyCeremony
-import PlayerActHorsePetFeast
 import PlayerFeastRedPacket
 import PlayerCrossYaomoBoss
 import PlayerLuckyCloudBuy
 import PlayerLuckyTreasure
 import PlayerTongTianLing
-import PlayerRefineStove
 import PlayerFlashSale
 import PlayerWishingWell
-import PlayerFairyDomain
 import CrossPlayerData
 import PlayerTreasure
 import PlayerZhanling
-import PlayerVip
 import PlayerLove
 import IpyGameDataPY
-import FamilyRobBoss
-import FBHelpBattle
-import PlayerAssist
 import PlayerArena
 import PyGameData
-import PlayerGuaji
 import PlayerXiangong
-import PlayerMineArea
 import PlayerBillboard
 import PlayerViewCache
 import PlayerMail
+import PlayerHero
+import PlayerTree
 
 import datetime
 import time
@@ -141,6 +115,7 @@
     
     #仙盟
     PlayerFamily.FamilyOnDay()
+    PlayerArena.OnDay()
     
     PlayerOfflineSupport.OnDay()
     playerManager = GameWorld.GetPlayerManager()
@@ -179,6 +154,8 @@
 
 def DoLogic_OnWeek(tick):
     GameWorld.Log("MapServer -> OnWeek!")
+    
+    PlayerArena.OnWeek()
     
     playerManager = GameWorld.GetPlayerManager()
     for i in xrange(playerManager.GetPlayerCount()):
@@ -282,9 +259,7 @@
         curPlayer.SetDayProcessGameEventCount(0)
         
         #重置宠物每天的训练次数
-        PlayerPet.DoLogic_PetInfo_OnDay(curPlayer)
-        
-        PlayerGameWallow.RevertHealthGame_OnDay(curPlayer)
+        #PlayerPet.DoLogic_PetInfo_OnDay(curPlayer)
         
         PlayerOnlinePrize.ResetPrizeInfoOnDay(curPlayer)
         
@@ -296,27 +271,17 @@
         
         #------------------------------------------------------------------------------ 
         
-        PlayerVip.VipOnDay(curPlayer)
-        
         PlayerCoin.OnDay(curPlayer)
-        
+        PlayerTree.PlayerOnDay(curPlayer)
         #成就
         PlayerSuccess.SuccOnDay(curPlayer)
-        
-        # 新手卡
-        PlayerNewGuyCard.NewGuyCardOnday(curPlayer)
-        
         #投资
         PlayerGoldInvest.OnDay(curPlayer)
         #战令
         PlayerZhanling.OnDay(curPlayer)
         #寻宝
         PlayerTreasure.OnDay(curPlayer)
-        #法宝
-        PlayerMagicWeapon.OnDay(curPlayer)
         PlayerGoldGift.OnDay(curPlayer)
-        #炼丹
-        PlayerRefineStove.OnDay(curPlayer)
         #转盘
         PlayerActTurntable.PlayerOnDay(curPlayer)
         #情缘
@@ -346,10 +311,9 @@
             ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_RechargeDayAward, 0)
     # 特殊时间点X点过天
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
+        PlayerHero.PlayerOnDay(curPlayer)
         # 资源找回
         PlayerRecover.RecoverOnDay(curPlayer)
-        # 世界boss
-        BossHurtMng.OnDay(curPlayer)
         # 仙盟过天
         PlayerFamily.PlayerOnDay(curPlayer)
         # 重置物品每日使用次数
@@ -358,26 +322,12 @@
         PlayerFreeGoods.OnDay(curPlayer)
         #采集次数重置
         NPCCommon.PlayerOnDay(curPlayer)
-        #副本助战
-        FBHelpBattle.DoPlayerOnDay(curPlayer)
         #跨服竞技场
         PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
         #跨服排位
         PlayerCrossChampionship.DoPlayerOnDay(curPlayer)
-        #跨服战场
-        PlayerCrossBattlefield.DoPlayerOnDay(curPlayer)
-        #缥缈仙域
-        PlayerFairyDomain.OnDay(curPlayer)
-        #仙盟宴会
-        GameLogic_FamilyParty.OnDayFamilyPartyPlayer(curPlayer)
         #竞技场
         PlayerArena.OnDayEx(curPlayer)
-        #协助
-        PlayerAssist.DoPlayerOnDay(curPlayer)
-        #福地
-        PlayerMineArea.PlayerOnDay(curPlayer)
-        #挂机
-        PlayerGuaji.PlayerOnDay(curPlayer)
         #特殊时间点过天的,一般是游戏功能,此时立即同步一次跨服玩家数据
         CrossPlayerData.SendMergePlayerDataNow(curPlayer)
         
@@ -396,8 +346,6 @@
     PlayerWishingWell.OnDay(curPlayer)
     #通天令
     PlayerTongTianLing.OnDay(curPlayer, onEventType)
-    #boss凭证
-    PlayerActBossTrial.PlayerOnDay(curPlayer, onEventType)
     #任务活动
     PlayerActTask.OnDay(curPlayer)
     #登录活动
@@ -492,7 +440,6 @@
         #竞技场
         PlayerArena.OnWeekEx(curPlayer)
         PlayerFamily.OnWeekEx(curPlayer)
-        PlayerCrossBattlefield.DoPlayerOnWeek(curPlayer)
         
     # 以下为支持两种重置模式切换配置的
     FBCommon.FBOnWeek(curPlayer, onEventType)
@@ -589,9 +536,6 @@
     
     GameWorld.Log("PlayerOnHour!" , curPlayerID)
     
-    tick = GameWorld.GetGameWorld().GetTick()
-    #PlayerVip.CalcVIPTimeByTick(curPlayer, tick)
-    
     #记录
     curDateTime = GameWorld.GetCurrentTime()
     curHour = curDateTime.hour
@@ -601,9 +545,6 @@
     if curHour == 1:
         #从数据库中查询当前排行榜等级
         curPlayer.DataServer_GetBillboardLV()
-    
-    #缥缈仙域
-    PlayerFairyDomain.OnHour(curPlayer)
     return
     
 #---------------------------------------------------------------------
@@ -951,11 +892,6 @@
             PyGameData.g_bossShuntLineState = eval(msgValue)
             return
         
-        if key == ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt:
-            PyGameData.g_familyKillHorsePetRobBossCntDict = eval(msgValue)
-            FamilyRobBoss.OnFamilyKillHorsePetRobBossCntChange(tick)
-            return
-        
         if key == ShareDefine.Def_Notify_WorldKey_FBEnterTimeLimiitMapID:
             PyGameData.FBEnterTimeLimiitMapID = eval(msgValue)
             return
@@ -968,33 +904,8 @@
             PyGameData.VSFamilyInfo = eval(msgValue)
             return
         
-        if key == ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo:
-            if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_FamilyParty:
-                PyGameData.g_familyPartyInfo = eval(msgValue)
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_FamilyPartyAddFamilyActivity:
-            mapID, familyID, addFamilyActivity = eval(msgValue)
-            if GameWorld.GetMap().GetMapID() == mapID:
-                GameLogic_FamilyParty.DoAddFamilyMemberFamilyActivity(familyID, addFamilyActivity)
-            return
-        
         if key == ShareDefine.Def_Notify_WorldKey_FamilyZhenfaInfo:
             PlayerFamilyZhenfa.GameServer_FamilyZhenfa(eval(msgValue))
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_AssistBoss:
-            assistData = eval(msgValue)
-            if GameWorld.GetMap().GetMapID() == assistData[0]:
-                PlayerAssist.GameServer_AssistBossMsg(assistData[1:])
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:
-            isAdd, limitList = eval(msgValue)
-            if isAdd:
-                PyGameData.g_fairyDomainLimit += limitList
-            else:
-                PyGameData.g_fairyDomainLimit = limitList
             return
         
         if key == ShareDefine.Def_Notify_WorldKey_CoupleInfo:
@@ -1027,18 +938,6 @@
             elif actionName == ShareDefine.OperationActionName_TotalRecharge:
                 PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(actNum)
                 
-            elif actionName == ShareDefine.OperationActionName_GarbageSorting:
-                PlayerActGarbageSorting.RefreshGarbageSortingActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_XianXiaMJ:
-                PlayerActXianXiaMJ.RefreshXianXiaMJActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_Gubao:
-                PlayerActGubao.RefreshGubaoActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_HorsePetTrain:
-                PlayerActHorsePetTrain.RefreshHorsePetTrainActionInfo(actNum)
-                
             elif actionName == ShareDefine.OperationActionName_GodGift:
                 PlayerActGodGift.RefreshGodGiftActionInfo(actNum)
                 
@@ -1057,12 +956,6 @@
             elif actionName == ShareDefine.OperationActionName_BossReborn:
                 PlayerBossReborn.RefreshOperationAction_BossReborn()
                 
-            elif actionName == ShareDefine.OperationActionName_BossTrial:
-                PlayerActBossTrial.RefreshBossTrialActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_HorsePetFeast:
-                PlayerActHorsePetFeast.RefreshOperationAction_HorsePetFeast(actNum)
-                
             elif actionName == ShareDefine.OperationActionName_FlashGiftbag:
                 PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo(actNum)
                 
@@ -1074,12 +967,6 @@
                 
             elif actionName == ShareDefine.OperationActionName_FamilyCTGAssist:
                 PlayerActFamilyCTGAssist.RefreshFamilyCTGAssistActionInfo(actNum)
-                
-            elif actionName == ShareDefine.OperationActionName_FairyCeremony:
-                PlayerFairyCeremony.RefreshOperationAction_FairyCeremony()
-                
-            elif actionName == ShareDefine.OperationActionName_NewFairyCeremony:
-                PlayerNewFairyCeremony.RefreshOperationAction_NewFairyCeremony()
                 
             elif actionName == ShareDefine.OperationActionName_FlashSale:
                 PlayerFlashSale.RefreshflashSaleActionInfo(actNum)
@@ -1158,18 +1045,6 @@
             elif actionName == ShareDefine.CrossActName_AllRecharge:
                 CrossActAllRecharge.RefreshCrossActAllRechargeInfo()
                 
-            elif actionName == ShareDefine.CrossActName_BossTrial:
-                PlayerActBossTrial.RefreshCrossActBossTrialInfo()
-                
-            elif actionName == ShareDefine.CrossActName_XianXiaMJ:
-                PlayerActXianXiaMJ.RefreshCrossActXianXiaMJInfo()
-                
-            elif actionName == ShareDefine.CrossActName_Gubao:
-                PlayerActGubao.RefreshCrossActGubaoInfo()
-                
-            elif actionName == ShareDefine.CrossActName_HorsePetTrain:
-                PlayerActHorsePetTrain.RefreshCrossActHorsePetTrainInfo()
-                
             elif actionName == ShareDefine.CrossActName_Lianqi:
                 PlayerActLianqi.RefreshCrossActLianqiInfo()
                 
@@ -1196,14 +1071,6 @@
         if key == ShareDefine.Def_Notify_WorldKey_LuckyCloudBuyInfo:
             PyGameData.g_luckyCloudBuyInfo = eval(msgValue)
             PlayerLuckyCloudBuy.OnLuckyCloudBuyChange()
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo:
-            PyGameData.g_crossBattlefieldCallTeamInfo = eval(msgValue)
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_CrossBattlefieldSysCallBuyInfo:
-            PyGameData.g_crossBattlefieldSysCallBuyList = eval(msgValue)
             return
         
         if msgValue.isdigit():
@@ -1236,24 +1103,7 @@
     # 跨服PK
     elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
         PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
-        
-    # 守卫人皇
-    elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyInvade:
-        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
-            GameLogic_FamilyInvade.OnFamilyInvadeStateChange(value, tick)
-    # 上古战场
-    elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_ElderBattlefield:
-        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
-            GameLogic_ElderBattlefield.OnElderBattlefieldStateChange(value, tick)
-    # 多仙盟BOSS
-    elif key in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]:
-        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
-            GameLogic_AllFamilyBoss.OnAllFamilyBossStateChange(value, tick)
-    # 骑宠BOSS
-    elif key == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_HorsePetBoss:
-        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
-            GameLogic_HorsePetBoss.OnHorsePetBossStateChange(value, tick)
-                
+          
     # 跨服妖魔boss
     elif key == ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.CrossDailyActionID_YaomoBoss:
         if gameWorldMgr.GetGameWorldDictByKey(key) != value:
@@ -1266,17 +1116,8 @@
     #-------在设置了字典值以后处理---------------------------------
     # 刷新世界boss
     if key.startswith('GameWorldBossReborn_'):
-        NPCCustomRefresh.ProcessAllNPCRefresh(tick)
-        
-    # 王者仙盟
-    elif key == ShareDefine.Def_Notify_WorldKey_ChampionFamilyID:
-        GameLogic_FamilyWar.OnChampionFamilyIDChange()
-        
-    # 仙盟宴会
-    elif key == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty:
-        if befValue != value:
-            GameLogic_FamilyParty.OnFamilyPartyStateChange(value, tick)
-            
+        pass
+    
 #===============================================================================
 #    ---修改为上述的 统一字典处理
 #    if msg == ChConfig.Def_Notify_Key_PurTalk:

--
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