From c35e176a3b05f745600c6e60f168313d2b9e7b30 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 17 九月 2025 12:00:19 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(司马懿技能;增加按层级结算持续buff效果5003;增加非按攻击力计算伤害支持;技能伤害增加可限制最大攻击力百分比上限配置;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py |    8 +-------
 1 files changed, 1 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
index 3ae1fd5..6db971f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
@@ -30,11 +30,9 @@
 import IpyGameDataPY
 import FBCommon
 import GameFuncComm
-import PlayerTJG
 import PlayerActivity
 import PlayerSuccess
 import PyGameData
-import BossHurtMng
 
 import copy
 import datetime
@@ -169,8 +167,7 @@
                 if curDayTimes:
                     curDayTimes = dayTimesLimit
             elif dailyID is ShareDefine.DailyActionID_WorldBOSS:
-                canKillCnt, dayTimesLimit = BossHurtMng.GetCanKillBossCnt(curPlayer, 0)
-                curDayTimes = dayTimesLimit - canKillCnt
+                pass
             if curDayTimes >= dayTimesLimit and not lostOnDay:
                 continue
             addCommonCnt = (dayTimesLimit - curDayTimes) + lostOnDay * dayTimesLimit
@@ -304,9 +301,6 @@
         else:
             for itemID, itemCnt in totalItemDict.items(): 
                 ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
-    #if Def_TJGRecoverID in recoverCntDict:
-    #    #脱机挂经验找回后重置
-    #    PlayerTJG.ResetTJGDeadInfo(curPlayer)
     if Def_QueenRelics in recoverCntDict:
         PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
     DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)        

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