From c3935a93e6be5457f7d1e90bbe91845abf3943f4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 05 九月 2025 17:37:18 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(去除0407通知;修复5011触发被动报错;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py |   17 +++++++++--------
 1 files changed, 9 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
index 1e9e876..c64ea93 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
@@ -859,14 +859,15 @@
             return
         objID = batObj.objID
         GameWorld.DebugLog("回收战斗单位: objID=%s" % (objID))
-        turnFight = batObj.GetTurnFight()
-        if turnFight:
-            # //04 07 NPC消失#tagNPCDisappear 此处通知消失,与回合制死亡区分
-            clientPack = ChNetSendPack.tagNPCDisappear()
-            clientPack.NPCID = [objID]
-            clientPack.Count = len(clientPack.NPCID)
-            turnFight.addBatPack(clientPack)
-            
+        #前端确认不需要通知消失
+        #turnFight = batObj.GetTurnFight()
+        #if turnFight:
+        #    # //04 07 NPC消失#tagNPCDisappear 此处通知消失,与回合制死亡区分
+        #    clientPack = ChNetSendPack.tagNPCDisappear()
+        #    clientPack.NPCID = [objID]
+        #    clientPack.Count = len(clientPack.NPCID)
+        #    turnFight.addBatPack(clientPack)
+        
         # 最后回收对象
         ObjPool.GetPoolMgr().release(batObj)
         if objID not in self._freeIDList: # 回收ID,重复利用

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