From c3935a93e6be5457f7d1e90bbe91845abf3943f4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 05 九月 2025 17:37:18 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(去除0407通知;修复5011触发被动报错;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py |   54 +++++++++++++++++-------------------------------------
 1 files changed, 17 insertions(+), 37 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index eb58ca8..989a0ce 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -42,7 +42,6 @@
 import ReadChConfig
 import OperControlManager
 import ShareDefine
-import PlayerAttrFruit
 import DataRecordPack
 import ChPyNetSendPack
 import NetPackCommon
@@ -190,8 +189,6 @@
     mapItemCount = singItem.GetCount()
     singItemGUID = singItem.GetGUID()
     curEffID = singItem.GetEffectByIndex(0).GetEffectID()
-    playerTeam = curPlayer.GetTeam()
-    #isTeamNotify = (ownerType == ChConfig.Def_NPCHurtTypeTeam and playerTeam != None)
     isTeamNotify = False
     # 拾取金钱
     if mapItemType == ChConfig.Def_ItemType_Money:
@@ -199,10 +196,6 @@
                                        ChConfig.Def_GiveMoney_Pickup, {}, not isTeamNotify):
             return
         
-        # 提示获得金钱数量
-        if isTeamNotify:
-            PlayerControl.TeamNotify(playerTeam.GetTeamID(), "GeRen_lhs_295695", [curPlayer.GetName(),
-                                                                                   mapItemCount])
         # 副本拾取金钱
         FBLogic.OnFBPickUpItem(curPlayer, singItem, tick)
         singItem.Clear()
@@ -462,12 +455,12 @@
 def __DoLogic_PlayerUseItemSelf(curPlayer, useItemIndex, tick, useCnt=1, exData=0):
     
     #使用物品行为状态, 判断客户端限制
-    if not OperControlManager.IsObjCanDoAction(
-                                        curPlayer, 
-                                        ChConfig.Def_Obj_ActState_ClientAct, 
-                                        IPY_GameWorld.oalUseItem
-                                        ):
-        return False
+    #if not OperControlManager.IsObjCanDoAction(
+    #                                    curPlayer, 
+    #                                    ChConfig.Def_Obj_ActState_ClientAct, 
+    #                                    IPY_GameWorld.oalUseItem
+    #                                    ):
+    #    return False
 
     #------------------封包参数 获得 玩家物品
     backPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
@@ -648,15 +641,6 @@
         #这个物品不是一般物品, 直接返回结果
         return useSpecialItemResult
     
-    #---特殊装备不验证装备属性, 普通物品要验证装备属性---
-    itemControler = ItemControler.PlayerItemControler(curPlayer)
-    
-    #装备无法使用
-    if itemControler.PlayerCanEquipItem(curItem, False):
-        #这个物品是装备
-        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_774045")
-        return
-    
     #物品类型ID
     itemTypeID = curItem.GetItemTypeID()
     
@@ -683,10 +667,6 @@
 #  @return None or True
 #  @remarks 函数详细说明.
 def __DealWith_SpecialItem(curPlayer, curItem, tick, useCnt, exData):
-    #果实物品
-    useFruitResult = PlayerAttrFruit.DoPlayerEatFruitItem(curPlayer, curItem, useCnt)
-    if useFruitResult != -1:
-        return useFruitResult
     
     #------------------------获得物品相关属性
     itemTypeID = curItem.GetItemTypeID()  #物品类型id
@@ -896,25 +876,25 @@
 #  @return 布尔值
 #  @remarks 检查使用物品的玩家属性.
 def CheckUseItemSelf_Player(curPlayer):
-    if GameObj.GetHP(curPlayer) <= 0 :
-        return False
+    #if GameObj.GetHP(curPlayer) <= 0 :
+    #    return False
     
 #    #眩晕时, 不可使用物品
 #    if curPlayer.GetAbnormalState() == IPY_GameWorld.sctFaint:
 #        return False
     
     #使用物品行为状态, 判断服务端限制
-    if not OperControlManager.IsObjCanDoAction(
-                                        curPlayer, 
-                                        ChConfig.Def_Obj_ActState_ServerAct, 
-                                        IPY_GameWorld.oalUseItem
-                                        ):
-        return False
+    #if not OperControlManager.IsObjCanDoAction(
+    #                                    curPlayer, 
+    #                                    ChConfig.Def_Obj_ActState_ServerAct, 
+    #                                    IPY_GameWorld.oalUseItem
+    #                                    ):
+    #    return False
     
     #交易状态, 不可使用物品
-    if curPlayer.GetPlayerAction() == IPY_GameWorld.paTrade:
-        PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_372238")
-        return False
+    #if curPlayer.GetPlayerAction() == IPY_GameWorld.paTrade:
+    #    PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_372238")
+    #    return False
     
 #    #GM禁止使用
 #    if GameWorld.IsGM(curPlayer):

--
Gitblit v1.8.0