From c63ffd10aecb12b2e09dae603cf9a0f824f6482c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 十二月 2025 15:46:15 +0800
Subject: [PATCH] 16 卡牌服务端(合成目标物品与材料物品不在同一背包时支持合成;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/DBDataMgr.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/DBDataMgr.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/DBDataMgr.py
index 31f2e74..90d84fc 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/DBDataMgr.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/DBDataMgr.py
@@ -124,7 +124,7 @@
     curTime = int(time.time())
     if not saveToDB:
         if curTime > PyGameData.g_lastRTBTime and curTime - PyGameData.g_lastRTBTime < BackupInterval * 60:
-            GameWorld.DebugLog("备档冷却中! 上次备档时间=%s" % (GameWorld.ChangeTimeNumToStr(PyGameData.g_lastRTBTime)))
+            #GameWorld.DebugLog("备档冷却中! 上次备档时间=%s" % (GameWorld.ChangeTimeNumToStr(PyGameData.g_lastRTBTime)))
             return
     
     serverID = GameWorld.GetGameWorld().GetServerID()

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