From c63ffd10aecb12b2e09dae603cf9a0f824f6482c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 十二月 2025 15:46:15 +0800
Subject: [PATCH] 16 卡牌服务端(合成目标物品与材料物品不在同一背包时支持合成;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py | 27 ++++++++++-----------------
1 files changed, 10 insertions(+), 17 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py
index 0dd8d9e..415b8bf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py
@@ -28,24 +28,20 @@
# @return None
# @remarks 函数详细说明.
def OnExec(curPlayer, msgList):
-
if not msgList:
GameWorld.DebugAnswer(curPlayer, "重置玩家竞技场: Arena 0")
GameWorld.DebugAnswer(curPlayer, "设置玩家榜积分: Arena 积分")
- GameWorld.DebugAnswer(curPlayer, "设置玩家榜积分: Arena 2 对手ID 积分")
- GameWorld.DebugAnswer(curPlayer, "直接匹配到目标: Arena 1 对手ID 对手ID ...")
- GameWorld.DebugAnswer(curPlayer, "重置赛季直接用 test_OnWeek (需开服7天后)")
+ GameWorld.DebugAnswer(curPlayer, "直接匹配到目标: Arena m 对手ID 对手ID ...")
+ GameWorld.DebugAnswer(curPlayer, "设置累计胜利数: Arena w 胜利数")
+ GameWorld.DebugAnswer(curPlayer, "重置赛季直接用 test_OnWeek")
return
if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Arena):
GameWorld.DebugAnswer(curPlayer, "竞技场功能未开启!")
return
- isSendGameServer = False
value1 = msgList[0]
if value1 <= 0:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ArenaOSSeasonState, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ArenaHighestScore, 0)
PlayerArena.__DoArenaSeasonReset(curPlayer)
GameWorld.DebugAnswer(curPlayer, "重置成功!")
return
@@ -55,18 +51,15 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ArenaScore, value1)
PlayerArena.Sync_ArenaInfo(curPlayer)
- isSendGameServer = True
-
- elif len(msgList) >= 2 and value1 == 1:
+ elif value1 == "m":
gmMatchIDList = msgList[1:]
PlayerArena.GMArenaMatch(curPlayer, gmMatchIDList)
- elif len(msgList) >= 3 and value1 == 2:
+ elif value1 == "w":
+ winCnt = msgList[1] if len(msgList) > 1 else 0
+ GameWorld.DebugAnswer(curPlayer, "设置竞技场胜利数: %s" % winCnt)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ArenaWinCnt, winCnt)
+ PlayerArena.Sync_ArenaInfo(curPlayer)
- isSendGameServer = True
-
- else:
- pass
-
- return isSendGameServer
+ return
--
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