From c63ffd10aecb12b2e09dae603cf9a0f824f6482c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 十二月 2025 15:46:15 +0800
Subject: [PATCH] 16 卡牌服务端(合成目标物品与材料物品不在同一背包时支持合成;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
index 634940b..c2bb1c8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
@@ -123,6 +123,10 @@
     #重新加载已经预存的脚本
     for name, reloadPath in sys.modules.items():
         try:
+            pathStr = str(reloadPath)
+            if "\\Lib\\" in pathStr or "\\DLLs\\" in pathStr:
+                #DebugLog("Py库脚本不重读,会引起类继承出现问题导致报错! %s, %s" % (name, reloadPath))
+                continue
             if name in ["PyGameData"]:
                 DebugLog("%s 模块不重读!" % name)
                 continue
@@ -1948,7 +1952,7 @@
     ## 跨服服务器时间
     if IsCrossServer():
         return GetCurrentDataTimeStr()
-    lastCrossServerTime, lastServerTime, _ = PyGameData.g_crossServerTimeInfo
+    lastCrossServerTime, lastServerTime = PyGameData.g_crossServerTimeInfo
     if not lastCrossServerTime:
         return GetCurrentDataTimeStr()
     curTime = int(time.time())

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