From c63ffd10aecb12b2e09dae603cf9a0f824f6482c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 十二月 2025 15:46:15 +0800
Subject: [PATCH] 16 卡牌服务端(合成目标物品与材料物品不在同一背包时支持合成;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index b907893..f157b02 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -22,11 +22,13 @@
 import IpyGameDataPY
 import IPY_GameWorld
 import PlayerEventCounter
+import PlayerViewCache
 import PlayerControl
 import NetPackCommon
 import PlayerOnline
 import ShareDefine
 import PyGameData
+import ItemCommon
 import BattleObj
 import ChPlayer
 import ObjPool
@@ -82,7 +84,9 @@
     serverID = GameWorld.GetGameWorld().GetServerID()
     GameWorld.Log("服务器启动初始化InitGameWorld: serverID=%s" % serverID)
     DBDataMgr.OnServerStart() # 优先加载公共数据
+    ItemCommon.InitPyItem()
     LoadDBPlayer()
+    PlayerViewCache.LoadRobot()
     PyGameData.g_initGameTime = int(time.time()) # 放到加载数据之后
     
     #初始话开服时间、星期几

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