From c63ffd10aecb12b2e09dae603cf9a0f824f6482c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 10 十二月 2025 15:46:15 +0800
Subject: [PATCH] 16 卡牌服务端(合成目标物品与材料物品不在同一背包时支持合成;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py | 13 ++-----------
1 files changed, 2 insertions(+), 11 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
index 6e04a63..c0d011c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
@@ -39,8 +39,6 @@
import GameWorld
import ChConfig
import PlayerControl
-import FamilyRobBoss
-import NPCCustomRefresh
import FBLogic
import FBCommon
import EventReport
@@ -108,10 +106,8 @@
return
if fbType == IPY_GameWorld.fbtSingle:
- ownerID = gameFBMgr.GetGameFBDictByKey(ChConfig.Def_FB_SingleFBPlayerID)
- if ownerID in PyGameData.g_fbHelpBattlePlayerDict:
- PyGameData.g_fbHelpBattlePlayerDict.pop(ownerID)
- GameWorld.DebugLog("清除单人副本镜像助战信息: ownerID=%s" % ownerID)
+ pass
+
elif fbType == IPY_GameWorld.fbtTeam:
teamID = gameWorld.GetPropertyID()
if teamID in PyGameData.g_teamFBMemRelationDict:
@@ -547,11 +543,7 @@
#定时检测关闭超时文件
EventReport.OnTimeCloseScribeTxt()
- #仙盟归属boss定时处理
- FamilyRobBoss.OnFamilyOwnerBossProcess(tick)
-
#地图自定义随机刷怪
- NPCCustomRefresh.ProcessMapRandomRefreshNPC(gameWorld, tick)
NPCRealmRefresh.ProcessRealmNPCRefresh(gameWorld, tick)
return
@@ -583,7 +575,6 @@
# @remarks 函数详细说明 每条分线都会触发该函数
def InitGameWorld(tick):
gameWorld = GameWorld.GetGameWorld()
- ItemCommon.InitPyItem()
#处理副本逻辑
FBLogic.OnInit(tick)
#初始化地图时钟
--
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