From c88420e07b5bf5128d72df1b8a99ca3727eae911 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 25 十一月 2025 19:02:20 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化演武场挑战券达到存储上限时消耗后重新统计挑战券掉落战锤消耗;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
index fcee322..e5cbc67 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
@@ -35,7 +35,7 @@
GameWorld.DebugAnswer(curPlayer, "重置奖励: Zhanling 0 类型")
GameWorld.DebugAnswer(curPlayer, "设置战令: Zhanling 类型 是否激活普通 高级")
GameWorld.DebugAnswer(curPlayer, "设置进度: Zhanling v 类型 进度值")
- GameWorld.DebugAnswer(curPlayer, "设置登录: Zhanling d 登录战令已登录天数")
+ #GameWorld.DebugAnswer(curPlayer, "设置登录: Zhanling d 登录战令已登录天数")
return
value = msgList[0]
--
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