From c88420e07b5bf5128d72df1b8a99ca3727eae911 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 25 十一月 2025 19:02:20 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化演武场挑战券达到存储上限时消耗后重新统计挑战券掉落战锤消耗;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py | 16 +++++++++-------
1 files changed, 9 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
index ebf27e0..047d585 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
@@ -16,17 +16,19 @@
#-------------------------------------------------------------------------------
import TurnBuff
+import GameWorld
def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
#结算一次扣除1回合
- remainTime = max(0, effBuff.GetRemainTime() - 1)
- effBuff.SetRemainTime(remainTime)
+ remainTime = effBuff.GetRemainTime()
TurnBuff.DoBuffProcess(turnFight, batObj, effBuff)
- if remainTime <= 0:
- TurnBuff.DoBuffDel(turnFight, batObj, effBuff)
- else:
- TurnBuff.SyncBuffRefresh(turnFight, batObj, effBuff)
-
+ if remainTime == 0:
+ GameWorld.DebugLog("永久buff,不扣回合数")
+ return True
+
+ remainTime -= 1
+ TurnBuff.SetBuffRemainTime(turnFight, batObj, effBuff, remainTime)
+
return True
--
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